Quick rundown on early ubers?
Was planning on farming keys and making an uber farmer for ubers in the first few days but wasn't sure what was actually required. I figured it'd be a pally with a lot of CB and max conviction. But, as far as gear goes I'm not sure. Is capping res other than light even needed?
My reset group doesn't have anyone that wants to kill them so here I am trying to figure out what the bare minimum I need to take down early ubers is. Thanks in advance.
Posted Jan 15, 2020, 1:25 AM UTC
Using a physical char with a decent lifepool and lifetap is all you really need. You can get a free 60 res by prebuffing with treachery. If you have a friend playing a druid or a barb then you can probably get a free lifepool increase through BO or Oak Sage. You want to have a degen like open wounds to keep the bosses from regen'ing. Meph conviction will take you down -125 and Hell is -100, so you'll want to stack at minimum 300 lightning resist (more if you wear tgods or other Max LR gear, which is good for both the Meph/Diablo fight). Have your group collect Full Rejuvs early on for later. You can prespawn uber bosses on P1 (come within like 2.5 screens of them) and have your group come in after to help DPS if you want, once spawned they wont get stronger. Smiter and Shockwave druid are relatively cheap to get going, there's a few others as well that don't require too much. Ubers are really just a survivability check and lifetap is OP on Phys characters.