[TOMT] Specific classes/feats for dex

I always hate when I have to start a story with "I found on the internet" but... this is one of those. I have a 2Fighter/1Barbarian and while looking for my next 2 levels (due to some interesting campaign circumstances) and I found my next great thing and now I can't find it again. Sorry for how vague this might seem but I'm looking for some direction or really any information.

Class feature or feat that at minimum raises your dex to 15 (might be the wrong number but something like this). So since I have 13 right now this looked great.

I thought it was something revolving around rapier fighting so I would eventually go with that as the weapon.

My plan was to put ability score modifiers into dex as well and end up with a high dex for the barbarian's unarmored def. That with the defense fighter means a great AC and fun defender type.

Posted Jan 18, 2020, 5:14 AM UTC

03
Banana-peel101•

Try some ability score improvements or take feats that give 1 point in dex

1
Ioregnak Subcontractor in Erathis's "Game of Making"•

The only thing I can possibly think of that sets you at a minimum of 15 Dexterity would be if your DM allowed you to become a Wererat Lycanthrope(as per Monster Manual p.207). Though that doesn't have anything to do with Rapiers, so maybe it was a homebrew feat or something you had seen?

Also, as a heads up, the Fighter's Defense fighting style requires you to wear armor, so doesn't stack with Barbarian's Unarmored Defense.

1
Awoken123Fullmetal Paladin•

I think the only thing that would do that is becoming a Wererat and I don't think that's viable in most campaigns.

Also, by Defense Fighter do you mean the Defense Fighting Style? Cause that doesn't work with Unarmored Defense, since you need to wear armor for the Fighting Style.

1