Advice for VR Performance
Hi guys, I was buzzing as I picked up a first generation HTC Vive today, I do sim racing so mainly sitting down.
Set everything up, lowered all my graphics settings in Assetto Corsa/iRacing to something tolerable and it's still really quite blurry and hard to pick reference points out for racing. To make matters worse, the fps starts off capped at 92 which is fine, but a few minutes in it just crashes to 44.7 and it's almost like it's suddenly capped at 44.7 FPS because it just stays there. I tried loading into a race, but all the other cars just add to the CPU load and I can't get anywhere near 92 FPS.
I heard the blurryness/pixelation can be a CPU bottleneck which in my case sounds suspect as my specs are i7 3770k, 16gb ddr3 1333mhz, Vega 56.
Also upon plugging everything in, windows makes the device connected noise about 4 times then finally recognises the Vive...
Any advice is appreciated, please tell me if my CPU is just too shit.
Cheers
Posted Jan 19, 2020, 9:02 PM UTC
That CPU is not new. You'd have to look at CPU activity while the game is running to know if it's holding you back.
That's the thing, the only thing pinned in task manager is my ram, CPU is around 60-90%.
It's old but at the end of the day according to CPU benchmark similar to an i5-6500.