Documented Behaviour != Implemented Behaviour

Posted Feb 2, 2020, 3:07 PM UTC
8210

Posted Feb 2, 2020, 3:07 PM UTC
That assignment can never fail, so there's nothing wrong here.
Cold have been left over from manual memory allocation or prepared for introduction of manual memory management.
interface != implementation
or, "I'll write it later..."
To send the value to the remote device, call writeCharacteristic to send the value to the remote device.
Yes, and longcat is long.
int getRandomNumber() {
return 4; // chosen by fair dice roll, garunteed to be random
}
Runs multiple times and keeps getting 4. Huh I’m really lucky I guess
Lemme guess... Implementing autogenerated stub provided by some "architect"? (-:
It just never fails!! :) :) :)
Not enough information to tell- it could be overridden in a subclass or something.
Technically the implementation matches the documentation, since if there is some reason that it failed, it would result in an exception before it returns true.