Aeon’s End: I don’t get it
I saw that Aeon’s End had a new kickstarter so I decided to hunt down the first game to see if I should back the new one. After playing it once, I feel quite underwhelmed. As a single player experience the game feels incredibly random. The Nemesis getting multiple turns in a row can spell instant defeat and there’s no real way to mitigate damage. The fact you’re always a turn behind on spells means that dicey situations get all the dicier. Overall it felt like a less strategic Marvel Champions without the thin deck-building element tacked on.
For fans of the series, what is it that you like about the game? Is single player simply not the way to go? Or is the first base game itself not very good and the expansions are better?
Posted Feb 11, 2020, 7:20 PM UTC
The cool thing about AE is you can manage how your deck is stacked so you can set it up to allow for a flurry of attacks or stack up gems to buy better cards.
Personally, I love when the enemy attacks twice in a row because it means I get to (or already have) stack a few attacks together.
Like with any game where randomness is a factor, it just comes down to how well you mitigate risk.