Just beat GYLT and it was... beautiful
I loved the Silent Hill inspiration. Also had some Alan Wake vibes too. But the premise, the journey, exploration, revelation, self reflection, atonement. Surprisingly heavy and poignant. I can't help but feel like the lukewarm reviews were a reflection more on Stadia's bumpy launch and the initial price point than the game itself.
Posted Feb 13, 2020, 6:57 AM UTC
Finished it last week. Nice idea behind it, but the gameplay is very repetitive. Every level like the same. The whole time you just hiding behind the boxes. Boring. 5/10
It difficult to play a game like this after playing The Last of Us. The bar has been set super high.