What others interesting Skaven Clans do you want to see playable with own legendary lord in the future(except Clan Moulder)?

Warhammer II

For now, we have these Skaven clans playable in the game:

Clan Pestilens, Clan Skryre, Clan Eshin, Clan Mors and Clan Rictus. I am sure we will get Clan Moulder in the future.

What others interesting Skaven Clans do you want to see playable with own legendary lord in the future?

Here is my list:

  • Grey Seer Clan with Thanquol. This clan can have big focus to magic and buff for Grey Seers.
  • Clan Skurvy with Warlord Skretch. This clan can be sea horde faction with a few Skaven's undead units.
  • Clan Mordkin with Warlord Feskit. This clan can be focus to fight against undead races with special collecting bones mechanic.

Posted Feb 13, 2020, 11:09 AM UTC

19
LiumDTroglodon or Bust!•

Volkn, crazy fire-skaven.

6
MurderBeans•

There's enough skaven now, no more.

5
tempestwolf1•

This is-is heresy-sacrilege against the Great Horned One. There can-can never be enough Skaven. No-no.

10
UrynSMBOOOK BOOOK BOOOK KILL ALL WARMBLOODS•

Taste my mace, vermin. I will feed you to the kroxigors, but not without flogging you first.

1
Labria666OP•

This post is about interesting skaven clans for future content. I don't say, we need four new skaven Legendary lords today.

1
Lyngus•

Ok I'll be the pedant (sorry), Grey Seers aren't a clan, they're the Skaven's religious cult.

That out of the way... I'm positive we'll see Thanquol (and, I really hope, accompanying Verminlords) at some point, and I'm thoroughly excited for when that happens. Also positive we'll see Throt and Moulder. Apart from those, I really don't expect any further Skaven to be added...none of the others are anywhere near as iconic.

3
Baron_Wolfgang•

The Grey Seers were technically listed as a seperate army in the armybooks (Uniforms and Heraldry of the Skaven), but perhaps Clan Scruten could fill this role the best as Skavenblight is already occupied. Lord Kritislik of Clan Scruten is the leader of the Grey Seers and lord of the Council of Thirteen.

Clan Scruten has major warrens and are growing a secret army of high quality in the Cursed Marshes of Marienburg. They get a lot of wealth from a mysterious patron.

So they would be the prime Skaven clan to make the 'Grey Seer clan'.

1
Baron_Wolfgang•

I absolutely love what is possible with the Skaven, because all their clans are extremely diverse and are easy to translate into the game mechanics using already existing mechanics.

Examples:

Clan Ferrik: Located in Karak Varn. They use the dwarven smelteries to make and trade weapons and armour. They could be a clan with the ability to craft weapons and armour (Like Dwarfs and Tombkings). Give them an armour boost and small attack boost (like some heroes give to parent army) and you're done.

Clan Gnaw: Located in the Badlands and less advanced, they hunt creatures and Orc tribes. The creatures they sell to Clan Moulder. Give them monster hunting mechanic from Norsca and quest/bonus for killing Orcs.

Clan Skurvy: Give them a unique Undercity building that can only be built in Ports (like coves) and give them Claw Captains with Shipbuilding (from Vampirates). Like Vampirates, give them a tech for special and unique lord that will also have shipbuilding. Give them the endgame option of force confederating their most hated rival Clan Skuttle (with the second largest fleet) giving them another lord with Shipbuilding or destroying them for other boni.

Clan Mordkin: Bonus vs undead

Clan Volkn: Located in Fire Mountain. Bonus to Warpfire and melee units fire attacks.

Clan Carrion: Has no permanent settlement. Give them updated Horde mechanics. Give them post battle buffs. Increase the chance of finding items post battle.

Clan Ektrik: Located in Foul Peak. Make them unbreakable vassals of Clan Skryre. Give them buffs to all Warplightning stuff. More importantly they could be the clan to introduce Stormfiends (part-mechanical Rat Ogres with Ratling Guns for arms).

Clan Spittl: Located in Lustria. Wear armour made of Lizardmen skin. Give them a bonus vs lizardmen (reverse Tehenuin) and give them special buffs for killing legendary Lizardmen lords.

2
Labria666OP•

Sure, but If I know most of these clans don't have any interesting character. Who will lead them?

I find only two good options for new Legendary Lords:

Clan Skurvy have Warlord Skretch from Dreadfleet

Clan Mordkin have Warlord Feskit from End Times(he is also playable in mixu mod).

1