UniverCity open source release (university management sim in Rust)
github.com/Thinkofname/UniverCityPosted Feb 17, 2020, 8:56 PM UTC
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Posted Feb 17, 2020, 8:56 PM UTC
[deleted]
Nice! What is the general approach to graphics here? Does SDL2 help a lot or has the author made basically their own graphics engine, or using an existing one?
Looks like a custom rendering engine powered on top of opengl https://github.com/Thinkofname/UniverCity/tree/master/src/render
Thanks!
Think was working on this for quite a while, also made the cool Minecraft client called Steven. Pretty neat to see UniverCity become open source :)
What does "Minecraft client" mean? the engine?
The client, like that connects to the server, I guess. It recovers the information for the server and displays it.