Suggestion: sync mods from saved game
Would it be possible to add a function to sync mods with a saved game?
If you join a multiplayer game you can sync mods but there doesn't appear to be a way for the host to do that from the save.
Currently the host player has to update the game, open the save list, memorise the mods installed in a save, install those mods, restart the game, host the multiplayer game, then the other user has to attempt to connect, update their mods, and restart again.
Additionally, if one is playing with the Space Exploration mod for example, you have to remember to enable/disable the mods every time you want to switch saves.
There has to be a better way!
Posted Mar 11, 2020, 3:58 AM UTC
This button? https://imgur.com/a/Qn6NN4a
OH MY GOD WHERE HAS THIS BEEN ALL THIS TIME