Why are the devs so set on ruining old maps with unneeded changes?
Oregon didnt need to be changed. Kanal didnt need to be changed. Hereford Base could have used some improvements but the basement didnt need to be completely changed as it was. The needed changes were for the upper holds. Kafe is the only changed map that wasnt ruined in my opinion. I just dont feel like their design philosophy is good anymore. The OG maps all felt like real logical buildings but since then they've decided that it's best to make illogical tiny rooms and connectors all over the place and I dont think this improves the maps. Im just annoyed. They're probably going to ruin chalet next, and I'm just going to stop playing at that point.
Posted Mar 12, 2020, 6:10 AM UTC
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