Loot Allocation: 70% Mods?
I spend what feels like an hour a night going through mods. It's awful. Anyone else? Not in Mod targeted loot areas, either.
Posted Mar 19, 2020, 5:08 AM UTC
I spend what feels like an hour a night going through mods. It's awful. Anyone else? Not in Mod targeted loot areas, either.
Posted Mar 19, 2020, 5:08 AM UTC
"Less trash, more meaningful loot" I guess...
100% Trash
Yeah mods galore and 99% of them suck.
Idk about anyone else but I’ve gotten hundreds of mods and 0 of them are god roll, do they even exist god rolled? All from challenging difficulty too.
Probably my most hated thing about this game right now. It's so tiresome. They drop so frequently and are pure shit. And the sorting for them is HORRIBLE. They need a UI that is made specifically for sorting gear mods.
I had this a couple nights ago in marksmen rifles
Probably 1 MR drop to every 10 mod drop
PRINTER FILAMENT FODDER YAY! (I do not have a lot of that on stock),
This happened to a friend of mine yesterday. Backpacks were the allocation, but all he got were mods. Not one backpack
The bigger issue with mods (ie one you can't really do much about while sorting is "only" annoying but possible) is that they don't seem to roll maxed out, at least not for me. I've got plenty of single max rolls on gear and weapons, a few godrolls with everything maxed (after recal at least) too, but mods? Don't think I've seen any maxed out yet, excluding those skill mods that obviously only drop maxed out because they can't roll differently.
I fill my 100 mods every night running challenging and I still have shit mods. Not a single mod that is close to max roll.
Seriously - the only mods worth anything right now are the offensive and utility mods. All the others including skill mods are pointless.
I’m always full up on mods. Eventually I get annoyed and destroy all of them in my inventory and start the stupid cycle over again.
I never get mods.
mods need the little indicator line on them like other loot so you can more easily tell what your current max roll is.
Don’t pick up mods you don’t need?
Abstinence?
How do you mentally keep track of what mod you 'need' when there's 20+ skills to use? I like to experiment with different ones, and I have no good way of keeping track of them as-is.
I also have never tapped 'F' to inspect the loot before looting it. I hold F and pick up the whole stack of loot (typically real gear + a mod) and deal with at the end of a mission.
The issue is when I run a targeted loot for Gear/Gun X, and 50%+ of the drops are mods. They already reduced drop rates, so having half of your reduced drop rates replaced with mods isn't much fun.
Finally, the way the mods are sorted in your inventory is maddening. It's not based on what they actually do, but rather based on their obscure names and arbitrary slot assignments.
Also I may be crazy, but has anyone ever seen a gear mod (Offense, Defense, Skill) roll a 100% (God roll)? Is it possible?
Also I may be crazy, but has anyone ever seen a gear mod (Offense, Defense, Skill) roll a 100% (God roll)? Is it possible?
It's possible, I've seen a few clanmates of mine have some god-rolled crit dmg, but I think to get that dropped is on the level of looking for a decently rolled Exotic lol
I'm SHD level 100 and I've seen only 1 mod with a 100% roll.
Yeah it's really frustrating to run a targeted loot area and still receive over 50% mods. I'm not sure why Massive increased the drop chance for mods while simultaneously reducing the mods we can equip on our gear down to three. It's either another in a long list of bugs or poor design.
While you only get 3-5 target loot if you lucky lol
In regards to mods, is it me or do mods for the skills you use almost never drop?