r/Falcom•
roxas232

Geofront fix for mouse stealing

Zero

I've found a fix for the mouse cursor getting stolen by the save menu while playing with a controller with the new Geofront patch. To fix it apply the following patch to DINPUT8.dll in your FALCOM/ED_ZERO folder:

https://drive.google.com/open?id=1NiP4H-XdaYF5Qrrp0NHPAgW7vUvBFoHD

To apply the patch use Lunar IPS and select "All files" to see DINPUT8.dll as the target.

https://fusoya.eludevisibility.org/lips/index.html

Please make a backup of DINPUT8.dll just in case!

I am not affiliated with the Geofront team but greatly appreciate all the great work they have done. Use this patch at your own risk.

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To anyone from the Geofront team who reads this, I unset the flag ImGuiConfigFlags_NavEnableSetMousePos. It's possible this only affects multi-monitor setups.

Posted Mar 27, 2020, 5:24 AM UTC

64
roxas232OP•

u/omgfloofy

You might be interested in this! Thank you and all the Geofront team for all of your hard work!

1
omgfloofyEndless History•

Tagging u/ribose5, since he's a little more aware of things on the development side right now.

1
Ribose5:Zeit::TioGlare:•

We already fixed the actual bug in battle targeting for the next build. ImGuiConfigFlags_NavEnableSetMousePos is intentional for our menus (especially Options) to behave visually with keyboard and controller like a form.

1
roxas232OP•

Cool, glad it will be fixed! And that makes sense, I don't use the keyboard at all so I was ok with that potential tradeoff. I did briefly try the options menu and it seemed to work with the keyboard anyway. Thank you for your hard work on this project!

1