Halloween Kizuna Sabo stages info
EHalloween Kizuna stages infos
[PSY Sabo] (/psy)
Stage 1
- Fighter/Striker/Shooter CD reduction
[Stage 2 Reiju] (/psy)
Turn 1
- 7 turns DESPAIR
- Change all orbs to BLOCK orbs
Turn 2
- Change all orbs to BLOCK orbs
Turn 3
- Specials crew rewind
Turn 1
-
Immunity
-
5 turns BIND for one crew (no captains)
-
3 turns ATK down
-
Interupt : ORB MANIPULATION : Slot Binds for 99 turns
-
Interupt : HEALTH CUT : heal to full hp.
Turn 2
-
Clear defensive buffs
-
99 turns of NAO
-
3 turns special seals for crew
Stage 1
- STR/QCK/PSY CD reduction
Turn 1
-
Put 5 turns of 25 Hit barrier
-
Change all RCV orbs and makes RCV badly matching upon death
-
(Special crew rewind after Turn 3, not sure)
Turn 1
-
Poison / Delay immunity
-
3 turns burn damage
-
99 turns of NAO
Turn 2 and +
- 10 turns chain limiter and repeat every turn
Revive with 10%hp and chain lock.
Stage 1
- STR/QCK/INT CD Reduction
Turn 1
- Paralyse all for 3 turns
Turn 1
-
Change color to be the same as your captain
-
99 turns % shield depending on the color he is weak against (ex : if he change to DEX, the shield will be STR)
-
Delay immunity
-
Change all orbs to badly
-
Interupt : on HP cuts, put 99 turns of NAO
This kizuna is P2W godly; I’ll post teams later when I have time.
My teams :
Friend Halloween Ace / Legend Franky 6+ (with iceburg support)
RR Opera (max LB) / Halloween Luffy
Legend Big mom v2 / Colo Blue Oars (fighter one)
Stage 2
- Use Franky for iceburg support
- Use Luffy
- Clear
Stage 3
- Use Big mom
- Use Ace
- Use Opera twice
- Clear
Friend Stampede Luffy / Kata v2
Ambush Garp / Legend Cracker
RR Hatchan / Sanji/Judge
Stage 2
We have to clear in 2 turns here.
- Swap Sanji/Judge to gain orb and chain boost
- Clear by hitting all perfects with Sanji/Judge last
Stage 3
- Use Cracker
- Use Kata
- Use Hatchan
- Use Sanji/Judge
- Use Luffy
- Clear
You can also use a Friend kata v2 on this one, the damage is pretty much the same.
Friend Sabo/Koala / Luffy/Law
Vivi/Becca / Colo Morley
Legend Big mom v2 / RR Stampede Chopper
Stage 1
- Swap to Law
- Stall
Stage 2
- Swap to Luffy to enter stage 3 with him
- Use chopper
- Clear
Stage 3
- Use big mom
- Use Vivi/Becca
- Use Morley with Luffy as captain to gain the defense attack buff
- Use Sabo
- Swap to Law and use him
- Clear
Posted Apr 4, 2020, 3:28 PM UTC · edited
Pretty sure the INT Sabo chain limiter isn't a preemptive, just every turn after that.
My starting teams for Kizuna.
PSY Sabo: Halloween Ace FC. RR Ain with Zephyr support handles miniboss herself, activate Big Father vs her and only use Capone of the INT units to kill. Ace, Chiffon and Sabo special vs Sabo, Doflamingo just there for boosted stats.
INT Sabo: Stampede Luffy FC. No special needed vs miniboss, just finish with Luffy two turns. Proc all but one Luffy special vs Sabo, and then proc the other on revive.
STR Sabo: Bullet FC. Bartolomeo support on Robin just ignores the miniboss. Bullet ignores the Sabo gimmick and Buena Festa changes the unfavorable slots. Proc all specials and burst down.
I rewatched the vids and ur right.
I just changed it, thx.
Any replacement for Sanji/Judge, Cracker, and V2 Big Mom?