Halloween Kizuna Sabo stages info

ENG Guide

EHalloween Kizuna stages infos


[PSY Sabo] (/psy)

Stage 1

  • Fighter/Striker/Shooter CD reduction

[Stage 2 Reiju] (/psy)

Turn 1

  • 7 turns DESPAIR
  • Change all orbs to BLOCK orbs

Turn 2

  • Change all orbs to BLOCK orbs

Turn 3

  • Specials crew rewind

Stage 3 Sabo

Turn 1

  • Immunity

  • 5 turns BIND for one crew (no captains)

  • 3 turns ATK down

  • Interupt : ORB MANIPULATION : Slot Binds for 99 turns

  • Interupt : HEALTH CUT : heal to full hp.

Turn 2

  • Clear defensive buffs

  • 99 turns of NAO

  • 3 turns special seals for crew


INT Sabo

Stage 1

  • STR/QCK/PSY CD reduction

Stage 2 Koala

Turn 1

  • Put 5 turns of 25 Hit barrier

  • Change all RCV orbs and makes RCV badly matching upon death

  • (Special crew rewind after Turn 3, not sure)

Stage 3 Sabo

Turn 1

  • Poison / Delay immunity

  • 3 turns burn damage

  • 99 turns of NAO

Turn 2 and +

  • 10 turns chain limiter and repeat every turn

Revive with 10%hp and chain lock.


STR Sabo

Stage 1

  • STR/QCK/INT CD Reduction

Stage 2 Doffy

Turn 1

  • Paralyse all for 3 turns

Stage 3 Sabo

Turn 1

  • Change color to be the same as your captain

  • 99 turns % shield depending on the color he is weak against (ex : if he change to DEX, the shield will be STR)

  • Delay immunity

  • Change all orbs to badly

  • Interupt : on HP cuts, put 99 turns of NAO


This kizuna is P2W godly; I’ll post teams later when I have time.


My teams :

VS PSY Sabo

Friend Halloween Ace / Legend Franky 6+ (with iceburg support)

RR Opera (max LB) / Halloween Luffy

Legend Big mom v2 / Colo Blue Oars (fighter one)

Stage 2

  • Use Franky for iceburg support
  • Use Luffy
  • Clear

Stage 3

  • Use Big mom
  • Use Ace
  • Use Opera twice
  • Clear

VS INT Sabo

Friend Stampede Luffy / Kata v2

Ambush Garp / Legend Cracker

RR Hatchan / Sanji/Judge

Stage 2

We have to clear in 2 turns here.

  • Swap Sanji/Judge to gain orb and chain boost
  • Clear by hitting all perfects with Sanji/Judge last

Stage 3

  • Use Cracker
  • Use Kata
  • Use Hatchan
  • Use Sanji/Judge
  • Use Luffy
  • Clear

You can also use a Friend kata v2 on this one, the damage is pretty much the same.


VS STR Sabo

Friend Sabo/Koala / Luffy/Law

Vivi/Becca / Colo Morley

Legend Big mom v2 / RR Stampede Chopper

Stage 1

  • Swap to Law
  • Stall

Stage 2

  • Swap to Luffy to enter stage 3 with him
  • Use chopper
  • Clear

Stage 3

  • Use big mom
  • Use Vivi/Becca
  • Use Morley with Luffy as captain to gain the defense attack buff
  • Use Sabo
  • Swap to Law and use him
  • Clear

Posted Apr 4, 2020, 3:28 PM UTC · edited

6062
ChauzuTM grinder•

Pretty sure the INT Sabo chain limiter isn't a preemptive, just every turn after that.

My starting teams for Kizuna.

PSY Sabo: Halloween Ace FC. RR Ain with Zephyr support handles miniboss herself, activate Big Father vs her and only use Capone of the INT units to kill. Ace, Chiffon and Sabo special vs Sabo, Doflamingo just there for boosted stats.

INT Sabo: Stampede Luffy FC. No special needed vs miniboss, just finish with Luffy two turns. Proc all but one Luffy special vs Sabo, and then proc the other on revive.

STR Sabo: Bullet FC. Bartolomeo support on Robin just ignores the miniboss. Bullet ignores the Sabo gimmick and Buena Festa changes the unfavorable slots. Proc all specials and burst down.

3
Perce86OP334 976 671•

I rewatched the vids and ur right.

I just changed it, thx.

2
SenYoshidaPromising Rookie•

Any replacement for Sanji/Judge, Cracker, and V2 Big Mom?

1
AndreTWGPromising Rookie•

My teams so far

https://imgur.com/a/ZfDuxRM

Vs INT Snakeman on 2nd stage. Everything else but Stampede Luffy on boss stage, he’s for the revive.

Vs STR Barto legend max support on Robin mandatory. Bullet and Robin on 2nd. All the others but Bullet on boss stage.

Vs PSY The trickiest, I was trying to make a team not relying on Ace fc cause I don’t have many in my friend list. Tesoro max support on Baccarat, Bonney qck on Kuma. On 2nd stage activate Sanji fc, Robin, jump Sanji and Kuma last. On boss stage LuffyLaw must be on Luffy, Bonney support will take care of bind, ZoroSanji, LaffyLaw, Baccarat.

3
detoni89Promising Rookie•

Image won't load 404

1
AndreTWGPromising Rookie•

Should be fixed now. Thanks

1
arcticsilverfoxold man at the sea•

ZoroSanji won't be charged though. Don't think you can stall enough to get it ready either as it's 14 CD.

1
xdoble7x•

A few teams for every color https://imgur.com/a/Q9DMO2M

Not the best looking image but will help, also some description.

2
JackelLord•

What do you do to deal with stage 3 bind with the 6+ Katakuri team ?

2
shoxboy•

PSY Sabo has an interrupt where he heals to full hp upon health cut. OTK Teams are out of the question unfortunately. Might want to add this to your guide as it's quite important.

2
Perce86OP334 976 671•

Oh, thx for ur advice, didnt see it on vids.

Thx

1
ThePeoplesDwarf589204326•

Dang it, just saw this after starting a team with that in mind.
Lol, I’m gonna fail the first run through. Guess someone’s getting an early assist request haha.

1
DctionPromising Rookie•
2
harazzPromising Rookie•

Which rr blue oars are you talking about in your psy team and why he is necessary?

1
Perce86OP334 976 671•
2
harazzPromising Rookie•

Oh its the colo oars. No wonder i couldn't find any qck rr oars in the db

2
Perce86OP334 976 671•

Ure right, bein doing multiple things at the same time ^^.

Thx

1
harazzPromising Rookie•

No worries mate, i appreciate the guide tqvm

1
SuguruB378447325 the 35 Legend one.•

Doesn’t INT Sabo revive?

My initial team for PSY Sabo is: InuNeko InuNeko ColoHody ViviBecca ColoNept ShiraSherry(Perospero support)

1
Perce86OP334 976 671•

Yes ure right, i even included ambush garp on my team and completly forgot it on the stage guide 0-0’.

Corrected it, thx.

3
aeknerPromising Rookie•

How much burn damage per perfect is INT Sabo? Your team does not seem to have a burn remover so I wonder if we can simply ignore the burn damage. Thanks.

1
Perce86OP334 976 671•

It’s 5000 per perfect.

1
ChauzuTM grinder•

He does revive, 10% hp I think.

2
arcticsilverfoxold man at the sea•

InuNeko won't have their specials charged, not sure you can stall it out either.

1
kabutozerotwitch.tv/kabutozero 356,203,034 SUUUUUUUUUUPER•

thanks for your guide !

1
detoni89Promising Rookie•

Only missing vivi becca... I guess another affinity boost will be fine?

1
Perce86OP334 976 671•

Well, on this team vivibecca get rid of the shield too and since u come in with luffy, he will get the str shield and be dex character.

U will loose damage with shield bu u can replace her with another affinity booster of course.

3
detoni89Promising Rookie•

Damn, I didn't knew they do that as well...

I really want to have them...

1
Arrowknight22738 073 748•

Correct me if im wrong but u can go infinite on Psy Sabo, cant you?

1
ThePeoplesDwarf589204326•

Two theorised teams:

  • Team 1.
    --> You want Legend Neko support on Chopper to remove the bind on the last stage.
    --> This team operates on the assumption that Despair on stage 2 doesn't remove Kaido's EOT damage and it'll kill stage 2 while still remaining despaired.

  • Team 2.
    --> Support Lafitte on Burgess, support Legend Neko on Chopper.
    --> Hoping the special rewind on stage 2 happens at the END of turn 3, allowing you one turn to attack without being despaired and hopefully kill.

Open to suggestions if anyone has any.

3
arcticsilverfoxold man at the sea•

Team 1 looks good. Neko won't activate on Stage 2, so will work for Stage 3. You start the round with a 20% cut, so you don't even need to bring Zephyr per se, could bring any health cutter since it would be at 26.112% before one more cut and Garp.

Another way to go is bring Colo Hody + any Bind reducer OR any 20%+ Cutter. This means if you don't have Neko support, doesn't matter who gets binded, you can remove it with no problems. Preemptive Cut + Kaido + Kaido + YWB + 20% Cut gets you to 24.576%, which is enough to just fire off Garp.

I tested out that Despair doesn't stop any of the Kaido stuff, so nothing to worry there. Of course this all goes out the window if Sabo heals to full HP after an HP Cut like many of the other Kizunas...

2
ThePeoplesDwarf589204326•

Oh nice. I guess the only thing you may have to do is reset the Bind if Hody gets hit with it (if you don't have Legend Neko running on Chopper). But otherwise that's good to know.

1
arcticsilverfoxold man at the sea•

No need to reset. If Hody gets binded, just use the other 20%+ Cutter or remove his Bind with your Bind reducer.

1
Arrowknight22738 073 748•

Here is what i thought of : Team 1: Despair wont remove EoT Damage, so just use YWB, Garp, Hody, and fill in another Cutter. Hody will get rid of bind and despair in Sabo Stage.

Im trying to Build a team for Sabo 2 with Brook atm.

1
ThePeoplesDwarf589204326•

Your team one is under the assumption Hody isn’t the one who gets the bind. I’m guessing a reset if it is him will hopefully change it?

1
usmankashifPromising Rookie•

Do these teams work, sabo heals after each hp cut

1
ThePeoplesDwarf589204326•

No. People have commented elsewhere (as have I) that they don’t work. He heals each time you try a health cut.

It was a nice dream while it lasted...

1
Gatsu86*<><>Berserk<><>* (Global)•

I do not understand, what that means?

1
Arrowknight22738 073 748•

Hp cut + finish with ambush garp/sugar

1
Gatsu86*<><>Berserk<><>* (Global)•

Ah you mean an OTK (One turn kill). I thinks is possible, maybe with the right units..

-1†
Oscort•

He means a brook/Magellan team

2
ThePeoplesDwarf589204326•

Looks like you’re right.
You need a way to remove 2 turns of bind so you can use the 6th crew member though so either a support unit, or a hp cutter that also removes bind (I think RR INT Pica comes to mind just off the top of my head).
But you’d also need to make sure he isn’t the one who gets the bind.

Edit, so using just the cooldown special units, Pica doesn’t fit the bill.
Also, you can’t use a support because the despair on stage 2 will trigger it before stage 3 and most “remove bind” as support also have “remove despair”.
Interesting... will keep trying to find a team.

1
shoxboy•

I thought so too. If he activates NAO on turn 2 you should definitely be able to OTK him.

1
FateOfMuffinsDoktah Carrot Muffins•

I don't quite remember which Kizuna made the change, but eventually they begin to apply NAO every single turn even post Brook revive, which kinda killed these teams.

You're free to try, but I don't recall if it were possible for Kizuna Sabo.

1
AinogardusPromising Rookie•

You know that Vivi/Becca and Luffy/Law won't recieve the cooldown reduction because their initial type is DEX? So you would need to stall 7 turns on the first stage... (considering you are using Hoe).

1
Perce86OP334 976 671•

That’s fine, 7 turns is pretty easy with the turtes on stage 1.

1
KuroRose31global be like, more crutches pls i can’t walk•

Is this tonight ?

1
SenYoshidaPromising Rookie•

Should be tomorrow at news-o-clock

4
KuroRose31global be like, more crutches pls i can’t walk•

Thank you

1
[deleted]•

[deleted]

1
RyzeNKingPromising Rookie•

Since I don't have ambush Garp imma try using Qck Sugar that KOs enemies below 20% HP. I assume it's similar to what Garp does.

1
Perce86OP334 976 671•

Qck sugar will do the trick since he revive with 10% hp.

1
deerhoundsHippity hoppity your money is now Bandai's property•

when is the kizuna start?

1
RyzeNKingPromising Rookie•

Does the burn dmg go through a dmg reduction shield? Like say if I have Barto sup on Stam Luffy, he reduces dmg taken by 50%, will that reduce the dmg taken from burn or no?

[EDIT] It does not reduce the dmg :'(

1
Perce86OP334 976 671•

I rly dont know, you have to test but i have anought hp to take the 30k burns damage if needed.

1
RyzeNKingPromising Rookie•

I'm trying a double stamp Luffy team with Zunisha and I only get like 26000 HP. Im gonna try it with the Barto sup and if it fails I think taking v2 Kata as cap with stamp Luffy as u suggested might be the way. I also lack Cracker so I'm losing out on that dmg + affinity boost

1
Perce86OP334 976 671•

I have 32k hp with FC stampede luffy and v2 katakuri as captain.

Cracker is indeed pretty good.

1
A_FluteBoyIm no longer new. Just lazy•

Ugh, stupid special ace, ruining my runs.

1
DarthMoriusBecause the winners will become Justice!•

For people trying to come up with a team for PSY Sabo that doesn't use an Ace Friend. I think this one should work for quite a while and be easy to make for most people. V1 Rayleigh Team

Just fill in the last slot with any orb booster of your choice. You can use an orb booster that gets a turn boost for fighter, striker, and shooters. Or you could use Neo Raid Doffy and stall so you can use him on Sabo, and still get the type advantage.

0