I wish there was more to do from the ship's Interiors

Sometimes I like to just let my ship's pilot fly it while i stand behind and watch/do other stuff, but... there's not much to besides just, well, standing. It would be cool if the ships interiors of the M/L/XL ships would be bigger, and some more windows to look at the surroundings or something. Or if I could at least just sit in the other seats, like the rest of the crew. Being able to actively control the turrets from there would be great!

Posted Apr 8, 2020, 8:59 PM UTC · edited

3219
Falcrack•

I would like to sit in one of the copilot seats, and potentially take control of either a ship turret, or a drone that is assigned to the ship.

16
Coruskane•

yeah - it's weird how we could control turrets in X3 but didn't roll that functionality over

2
5pl1t1nf1n1t1v3•

Since the 3.0 update I’ve jumped back in and I find it kind of relaxing to stand and watch while my minions fly me around.

6
Sandillion•

I absolutely love the ship interiors, but I do think they're half-implemented. Something needs to happen in them, but it needs to be something optional, as a lot of people dislike having to walk out of their ship, and I think the ships currently walk the line of "They're interesting, but leaving the ship is quick". I feel like with X Rebirth they started the shift towards moving about outside your ship, and it seems like they're going further towards it with X4, hopefully X5 or X ReRebirth will really knock it out of the park.

Things to do in ships:

  • Things that could be added to X4
    • Windows to look out of, and social spaces with seating
    • Cargo bays that fill up (empty, partial and full) as the ship takes on cargo
    • Crew quarters where you can find and talk to all the personnel on the ship
  • Things that would need a new game, or a 4.5 game.
    • Boarding action (I'm aware of just how out of place this would be in an X game, the FPS would be so bad, but its really hard to think of other things)
    • Turret control
    • Personal/captains quarters where we can sleep. Possibly upgradeable?

I'd love to hear other ideas

6
vishbar•

An internal flight deck on carriers would be really cool.

5
GrizzledEngineer•

I think it would be great to have an engineer deck where you could install mods or make internal repair instead of having to space yourself. It would also be a great place to see your service crews earning their credits worth.

5
apoptosist•

Yes, having the option to help repair stuff from inside would be awesome! It seem like they might already have most of what they need to do this--like maybe put one of those hackable station consoles in a ship and tie it to a repair function that uses craftable components!

1
Sandillion•

Oh man, I forgot about that, I played some X Rebirth, and it seemed like there was a flight deck there on the capital ships, or at least the illusion of one. That would be sick. Though I do appreciate the need for the set in stone docks we have now.

2
JDCollie•

I've always wanted a functional map on the bridge, so I can glance over to see the tactical situation without having to break the immersion of being on the bridge. Other nice bridge features include a detailed target display, or objective/orders display.

​

Honestly, just having an API for any screens on the bridge that modders could plug into would be awesome.

4
Shehriazad•

I guess having a small "captain's" room would be nice.
As for everything else...sure it'd be nice but just to be able to look at it with no real function seems like this'd be too much effort.

I do agree being able to activate the other seats/terminals would be nice (including turret control)

6
Intergalactic_Nut•

What if the captain's room has a bed where, once every 24 hours, you can "sleep" making the game/simulation time advance by 8 hours, with the possibility to have "bad things" to happen to your property/finances while you are sleeping?

3
Shehriazad•

Just from a technical standpoint this would already be problematic.

I'm not sure how much Ego can fast forward the game with their special "Dev-SETA" but the game still has to CALCULATE 8 hours of stuff happening.

I don't think you'll be able to get that down to below 1 hour at least. Not sure how I feel about that.

Even if the technical problem doesn't exist..."skip" options like this are just too much of a double edged sword.

On one hand you can skip ahead for massive gain...on the other hand within 8 ingame hours an entire empire could be deleted. Also the player would have to be "removed" from the game for 8 hours otherwise you might get killed while asleep.

TL;DR - Not a fan of that idea.

11
5pl1t1nf1n1t1v3•

I’d love to have a Ready Room on my larger ships. A nice desk, a chair, a weird fish.

2
RandomReeditUser•

I agree, but they should fix frame rate issues first.

5
KaneHart•

I agree, but I don't think this will change much for X4 I think X5 as long they keep what they have and add to it might see much more insides and such.

I'm really hoping that is the case I like to oddly see more station features and such too. I do miss XR for some of this and their explosions :P

3
apoptosist•

Yeah XR really had a lot of cool stuff in it that I hope to see return in some form.

3
GarillazDoy•

Yeah+

1
Anchorshag•

I love X but I really don't like the interior stuff. I don't mind the cockpits, but station interiors are bland and lifeless. They're also all exactly the same, even between races let alone the station's type. I'd like to see grungier, industrial zones for factories. Dirty, unkempt ones for free ports and pirate bases. Maybe keep the pristine shopping mall aesthetic for (teladi) trading stations. I very much realise it's due to the restrictions of their small team though.

I think it's negatively effected the ship design. Having to make space for those blocky, hideous landing pads on most M+ ships for example. Just so you can walk on them. No cool ventral docks (like a stardestroyer) or cool external umbilicals.

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As I say it's all down to the small team, I know they'd make it awesome if they could. I just don't think it's worth focusing on. Think i'd rather them really flesh out the core spacesim part and give us dope interiors in a future update. Maybe they will!

1
Real_Durindana•

I’m likely to get flamed for this but the Star Citizen folks hear you

1