How's everyone feeling about FF7 remake?
I am absolutely loving the game so far about 6 hours in. I've played other FF games, but never played 7. The writing, characters, combat, visuals, etc; all top notch. I had seen people complaining about filler and padding which had me worried. I feel like those people must consider character development and world building the same as filler. Always a dumb thing to say this early in the year, but this definitely seems like it will be heavy in the GOTY discussions.
Posted Apr 12, 2020, 1:45 AM UTC
I'm being pandered to and I absolutely love it. As someone who has played the original over 5 times and marks it as a very personally important game, I think Square has done an amazing job. I think the highest praise I can give it is that I hope everyone gets to have this experience with their favourite games.
FF7 is perhaps the most memed on game in the medium, and in the first few hours I kept waiting for the game to make fun of its legacy, to tap into the kind of irony that pervades so much of our culture today. Instead I can feel the enthusiasm that the developers have in the design choices for this game.
Tifa leans sideways at Cloud when she teases him. Cloud shrugs and shakes his head in the same rapid way that he did as a bunch of blocks. The music sprinkles motifs from iconic songs while still making something new. It's the best kind of showing and not telling in regards to references I've seen in a game in a long time.
I could go on but yeah, so far I love it. Not everything is perfect, but I'm so happy every time I play this damn game.
They play it straight. This is what I like about it. They don't wink-wink-nudge-nudge you with the "hey, remember this part? Huh, huh?!" The only part I feel like they do that is some foreshadowing when Cloud gets his headaches, but it's been like 10 seconds so far.
It's just... here's Tifa. No long shot as she wanders into the frame to do something like a "Tadaaaaaaaaaaa! I'm here! Remember me from the last 90s?!" Just her, sitting on the steps, and the story keeps going forward. That's her introduction.
I feel like it's hard to explain, but the developers know what they have, they know how much fans love the game, and they didn't want to make it 30 hours of over-the-top fan service.
Yeah, exactly. This game has the kind of confidence you get when your game is as beloved as it is. There's plenty here for long time fans, it's just not spoon fed to them.
I've been a harsh critic of Squaresoft's games for a long time. I felt like they lost their magic awhile ago, so I was very nervous about this remake.
So far, I think this is the "good" Squaresoft. Not the ones that made the (imo) trash that is FF13 and 15.
I liked 15, but FF7R is sharper and more cohesive in a way that 15 never was.
Thats mostly because as far as Im aware, this isnt the same team who made 13 and 15. This is a younger, hungrier team with a clear love for the original being lead by the original leads. I liked 15 for what is was worth, but I get what you mean for sure. 15 was a good RPG generally, but a not so good Final Fantasy.
The rare occasion where they just go in on the silliest aspects feel earned. I lost my shit for >!HELL HOUSE!<