How do I make my character/capsule not fall through the plane as the ground
Insanely new to unity here, I followed a tutorial to make a 3D character controller, with gravity but now my character falls through my level
Posted Apr 27, 2020, 3:25 AM UTC
113
Make sure you have a rigid body on your character, and a collider, and that you have a collider on your ground, and that the collision masks line up.
Wow I’m stupid, I completely forgot rigidbodies existed, and I have done this in the past
How could you forget? Without a rigidbody, gravity wont work on the object. XD
It was a year or 2 ago!
Nope, still don’t work
Make sure you have a capsule collider on your object in addition with a rigid body.