Looking for help before I start making a 3D model.
I'm planning on making a car for my brother and I'd love if he could paint it like a model car. I've never explored into 3D printing and am still learning 3D modeling. I use Cinema 4D.
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What file format does it have to be?
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Would the car have to be one solid piece? Wheels connected to the body? Hood connected to the body? Etc?
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Anything else I should worry about? Can I make small details like the little air plug for the tire? Or don't bother?
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I don't know what the material for 3D printing is made of, really. Are there certain paints that I should aim for?
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Would 3D printing this be expensive? I have no idea what I'm getting into here.
Any help is appreciated! :)
Posted May 2, 2020, 7:56 AM UTC
3d models must be solid bodies, and avoid non-manifold geometry (things that would be physically impossible)
You'd export as a STL files, typically. Make sure to model it in mm units as well.
You can have parts be connected or separate to be assembled later.
You can model basically everything. Though little details, typically under 0.4mm (standard FDM nozzle size) may not be captured during printing. If you use SLS or SLA printing all details would be captured.
FDM is the cheapest. 3d printing is all based on size of the object for cost. You can find a model on thingiverse that is about the size you'll make, then submit that to various printing sites for a rough estimate on cost.
Here is a helpful guide for designing for 3d printing
Hey, thank you! When you say solid bodies, would that mean I should make the car completely full on the inside? Or would hollow be ok?
The entire model does not need to be solid, but the shell (as on doors, roof etc) need to have depth. They can't be just a plane or there is nothing to print.
Ahh gotcha. I likely would've messed that up. Thank you for clearing that up!
Solid body means the model is "solid" so to speak. In 3d modeling look at a cube with 6 sides. Realistically this is just 6 planes that are welded together at the edges. In this state it is solid.
If you deleted a face, it becomes just faces (planes) as there is an open side. This cannot be represented in the real world, only on a computer.
Ahhh, shoot. Ok, that's really good to know. I probably would've boggled that up. Thank you.