I made a tutorial on how do do Projection Texturing in zBrush directly to a bitmap rather than to Polypaint (vertex color). Very useful for lowpoly texturing.
polycount.com/forum/showthread.php?t=83543Posted Apr 8, 2011, 9:06 PM UTC
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Posted Apr 8, 2011, 9:06 PM UTC
Nice. Thanks, this is useful. I've been wondering about how to properly use projection master for a while but haven't had time to figure it completely out yet.
You're welcome. :)