Impressive Canyons: A Deep Question
Many around here agree (and most probably understand) that at-scale planets would be a pain to traverse, but we (pretty much all of us, I assume?) still want crazy looking deep canyons to fly through. ^((I think larger planets would be dope, but that's irrelevant.))
Question: Assuming CIG figure out "deep canyon" tech, would "cool" canyons - with their depth and sheer cliffs and such - look odd at the reduced planet scale?
Planet scale: 1/10th
So, if we look at the Grand Canyon, it's about 6000ft (1828m) deep (at its deepest) and 18mi (28968m) wide (at its widest). That at 1/10th scale is just 600ft (183m) deep and 1.8mi (2897m) wide. Yes, still pretty wide, but at only 600ft deep, and with the more noticeable curvature of the smaller scale, would we even notice it's a canyon? It doesn't have to be that wide, I suppose, which would better the effect. I have abysmal conception of what 600ft means, so I can't quite decide if that's "wow, deep" or not.
But if we make canyons like Mariana's Trench, which would be 6201ft (1890m) deep at 1/10th scale, that would be "wow, deep," I think. Again, though, would it look odd with the more visible/noticeable planet curvature?
Is my logic (or math, most likely) off?
^(This was a comment I made on a 7hr-old thread, but I wanted to see if people have opinions, hence the discussion.)
Posted May 18, 2020, 3:36 AM UTC
The general size of the planet is 1/10, but the features of the planet aren’t/shouldn’t. Trees are not 1/10, mountains are not, so I do not think canyons will be.
Unfortunately this is also why some of the moons look really weird from space, since the mountains/ridge lines look way too big from space, and make the moon seem non-spherical.