An idea for a sonic game

Levels that are kinda linear, but also compliment the gameplay.

3 playable characters, sonic, tails, and knuckles.

Gameplay:

Sonic’s gameplay is the most speed based., but it has the occasional platforming. He has a homing attack of course, you can spin dash, you can cancel out of running and roll to gain some serious speed. You can bounce attack also.

Tails’ gameplay is a balance of speed and platforming. He can fly, you can cancel out of anything in the air to fly and cancel out of flying. You can do a tail whack, and that’s it.

Knuckles‘ gameplay is a mix of platforming and treasure hunting. He has his moveset from 06 but minus all the bugs. But he also has a wall spin dash thing where you can climb walls way faster. His levels are sort of like hey here’s a platforming section, then you get sent to a section where you have to find something and then another platforming section. Rinse and repeat.

Special stages

To get to them, you have to have a certain amount of rings, get to a checkpoint and then a ring of stars appears and you jump inside it. By the way this is the only 2d part of the game. When you get inside the special stage, you are in free fall. You have to collect a certain amount of rings kinda like in sonic 2, and if you don’t, you fail and get sent back in the checkpoint, you do get to keep your rings. If you succeed through all the sections, you get a chaos emerald and get sent to the checkpoint.

Super forms:

Yeah you basically just get invulnerability and are faster.

I’m not sure about the story of the game.

Posted Jun 4, 2020, 11:38 PM UTC

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