r/killingfloor•
Dlar

1 New Community Map

Fluff
1 New Community Map

Posted Jun 9, 2020, 1:42 AM UTC

459117
lovebus•

Only reason I bought the riots shield and mosin is that I have been petitioning for them since EA

47
Indigoblaze15•

I understand the riot shield because swat, but what is special about the mosin?

4
Bezimienny47•

Oldschool World War 2 weapons are way more satisfying to shoot with than any futuristic shit

32
WaffleDeliveryGuy•

world war 2

mosin

bro, do you mean old school russo-Japanese war weapons?

7
HamsterGutz1•

Mwg alt fire is pretty satisfying

1
YuLyKeDiS•

You can stab and parry with it, good for oh shit moments

6
lovebus•

Still isn't a zerk weapon tho

-1
YuLyKeDiS•

It's not, but it's better to reduce damage from raging FPs in order to reset and throw a freeze nade. Parrying is good for the knock back, so you can reload or get a clear shoot of the head. Parrying is really useful that every class should practice with their knives. Mainly play mando and demo, but it saved my ass from death several times.

3
RejZoRKF2 Tweaker Developer•

I hate how companies sell single cosmetic items for 1/4 of price of an entire game (or for of them for the price of entire game). Makes you wonder whether they are so stupendously overpricing these single items or everyone is somehow underpricing full games at a massive loss and they would actually all have to cost 200€ each. Also saying "it's not essential" doesn't fly here anymore. Fancy skins yes, weapons, no. Skin doesn't affect how weapons work, new weapon does affect how weapon works so that doesn't apply as "cosmetic" anymore.

And it's especially weird they are asking for money yet put nearly zero effort into the game. I'd have much less problem supporting it with overpriced weapons if they actually put any effort into the game. Instead they just take community maps and smack them into the game. Weekly challenges have been the same rotation for years and they haven't fixed tons of stuff starting with game engine problems. It has bunch of weird crashes for which I had to make home brewed fixes released under Killing Floor 2 Tweaker tool or just having to deal with them. Or how they never improved buggy inventory that's next to useless and super annoying to deal with items like duplicates. And we see fuck ton of them because they don't really put anything new in the game. The whole system is broken anyway with stupid USB's and keys. I'd rather have Overwatch system of lootboxes. If you have a lootbox, you have a lootbox. You don't need a god damn stupid key for it or whatever.

37
loyyd•

I'm not sure how much more games should be priced at but it's definitely a case of games are underpriced. I think the price point would be around $90 for a new AAA title instead of $60 like it still is but they can make money directly off dlc so they do that instead and leave the price at 60; people expect to pay 60 for a new release. This article has some breakdown and analysis that's largely based on that one 2010 NYT article: https://gamerant.com/video-game-prices-breakdown-514/

2
Myllari1•

I can't believe that anyone would buy the Gunslingers Glock18s.

Does not matter what the devs say, It's clearly the same Glock18 from the Riot shield & Glock18!'

Oh yea! Oh yeah it has a....... SILENCER! OMG OMG! IT'S A BRAND NEW WEAPONS OMEGA LUL!

36
Shubishu*pew* ~ahnn•

shitty model, shitty aesthetic, shitty iron sights, shitty firing sound, single g18c doesn't have recoil on auto ADS, really it's just a fucking downgrade so yes it is different and for the worse

oh yeah and the casings come out of the barrel. just like the g18+riot. wouldn't be tripwire if they made something competent now would it

22
ResiSleeps•

And it is really strong as well. Feels like P2W but Deagle still exists so it is okay.

4

It's amazing at close range, equal to carrying twin Krisses, or two SMGs

2
SpezKilledSwartz2•

i love vashing on TW aswell but dam you folks really salty as hell

2†
crossplanetriple:Demo:•

I can't believe that anyone would buy the Gunslingers Glock18s.

Dual wield, Rack Em Up, Whirlwind of Lead.

Seems pretty overpowered to me.

I agree it isn't a brand new weapon though. It feels very lazy of TW to pull this.

12
ZakillahPsycho Dad•

Its not OP. And why would you use whirlwind over fanfire?

4
crossplanetriple:Demo:•

Can't run out of ammo in Zed Time.

2
ZakillahPsycho Dad•

I know what it does, thats not the point. Fanfire gives the highest Zed time DPS in the game and you can demolish all larges on the screen. Ammo saving aint that big of a deal.

1
SpezKilledSwartz2•

whirlwind

lul

2
RoughShadow•

It's not only a silencer, there's a lot of differences. Someone here once made a list, but it were a lot of details like a different ejection-port and such, not groundbreaking model-changes.
Which is where I have to ask: Why make such minute changes that are almost unnoticable when one doesn't know they're there instead of just taking the Glock-modell and making it an HRG-weapon?

5
Masterreeferr:Support:•

Oh yea! Oh yeah it has a....... SILENCER! OMG OMG! IT'S A BRAND NEW WEAPONS OMEGA LUL!

This is how they have "added" literally everything in the game. The only original thing they've added in a LONG time was EDARs and funny enough that was probably one of the worst things they probably ever did (imo). Literally everything else they've added is just more of the same but with some dumb little gimmick. New zeds? Look it's a gorefast with TWO arms!! Woah! Check out these clots... but with ARMOR!!! And new crawler enemies... that are exactly the same but they explode when you kill them!!! So cool! Look at this new boss... that's just a larger version of an already existing zed with a couple gimmicks added to it!! They have no creativity or originality. Everything they do is just taking shit that already exists in the game and putting some gimmick on it and then trying to advertise it as something new and exciting when it's really not.

3
miekuah:Berzerker: MedicLivesMatter•

I wouldnt mind if they add Mama Scrake as a boss with chainsaw lmao

2
Myllari1•

Preach brother.

You are correct.

1
demonicdan3OGOREK•

It's not just only 1 new community map. It's 1 new community map that Tripwire went out of their way to butcher and completely destroy how it plays and looks until the author of the original map was disappointed enough to make a detailed side-by-side comparison of his own version and the live version.

27
logiclair38292•

I wish they would just let this game die already

5
miekuah:Berzerker: MedicLivesMatter•

Maybe not die entirely. End of official service and countinued by the community

2
Shaedel•

I really feel as though they inflate the price for all the weapon skins as well. Please give me an option to just have the weapon for less as I couldn't care less for all the skins. I want to use the new weapons to try out different things and have more options, but I just can't bring myself to pay that much for that little.

25
Masterreeferr:Support:•

Yeah it's really just bad game development all around. What they should have done is allowed people to buy the skins for extra if they actually want them that bad, but if not people should be allowed to buy the guns by themselves and then implement some way to unlock the skins in game. Like getting a certain amount of kills or headshots or other types of "achievements" that unlock different skins for that gun. That's just basic game development 101 if you ask me. But I suppose you can't ever rely on Tripwire to do any actual good game development.

5

The Gunslinger Glock18c is way OP. Single or akimbo it's an instant get out of trouble for the slinger. It can take down anything including scrakes and quarter pounds with no trouble. With practice it can take down Flesh Pounds with ease. The Blunderbuss is okay but not as reliable as the RPG for timing to get nukes. A demo is better off with RPG and the new Kaboomstick.

1
ZakillahPsycho Dad•

Its actually the worst GS weapon against Scrakes as it doesnt flinch lock them. Literally every T3+ weapon can kill a FP without reloading, too. Its also horrible vs raged FPs, as the spread makes it impossible to continuosly hit its head while running backwards, something you can do with Deagles, Mags, AFs, SPX.

It makes me wonder how people can state its OP. Have you played GS before? Do you even know what the other weapons are capable of?

1

With ReU on I was able to kill 5 scrakes and 3 FPs easily, even raged FPs yesterday while playing. The 8 QPs were nothing at all. Mind you I was on suicidal not HOE.

2
Taftist:Gunslinger:•

4 sub par guns with little to no effort. (Now more expensive than the game itself!)

20
Mandarkar:Sharpshooter-KF1:•

Remember when KF was good ? That is KF 1 Where

11
Masterreeferr:Support:•

Killing floor 2 was pretty damn awesome during the beta and for a little while after that. How a company can just fail so miserably with such a great core game is beyond me.

22
Topminator•

Money

2
markoskis•

Cash shower!

5
Topminator•

Dosh! Grab it while you can lads!

5
MP115•

You mean the KF1 where most paid weapons were superior to the vanilla weapons?

7
Slashermovies•

The Killing Floor 1 weapons they sold were also community made and split the profits with them--and even if they weren't, it was STILL something most people (Myself included) didn't enjoy them doing.

In fact, they claimed during EA for KF2 they wouldn't sell weapons.

6
morerokk•

I hated the KF1 weapon packs just as much.

Also "superior" isn't really the case, most paid weapons sucked.

3
Mandarkar:Sharpshooter-KF1:•

The only superior weapon are the flare pistols. All the rest has it equivalent on the base game. I think. What do you have in mind?

0
MP115•

The musket, Zed Gun MKII and Scythe were also strong weapons and they weren't shared like in KF2.

1
Mandarkar:Sharpshooter-KF1:•

I agree that they are strong, nice, fun weapons, but I wouldn't say superior, that's all.

3
TigerKirby215If god exists why do I suffer every moment of my life?•

(Laughs in Buzzsaw Bow being by far the best Beserker weapon in the game)

(Laughs in [the three different] Tommy Guns being an incredibly strong sidegrade for Commando)

(Laughs in the Seal Squealer being the only gun that could headshot as Demo in KF1)

(Laughs in Bile Thrower being Medic's only AoE weapon in a hoard shooter)

-4
Mandarkar:Sharpshooter-KF1:•

Buzzaw is good, but I prefer most of the time when I kite with zerk the crossbow, to take down husk from distance.

Tommy guns are good, not superior.

Seal squeal is good. Not superior.

​

Bile thrower, really? is funny to use, but not superior.

Learn the difference, and stop writing like you are in a meme.

5
Mandarkar:Sharpshooter-KF1:•

those weapons are different, not superior.

4
morerokk•

(Laughs in Buzzsaw Bow being by far the best Beserker weapon in the game)

You must not play a lot of Berserker then. The Buzzsaw Bow is probably one of the worse weapons for Zerk in KF1.

0
brickyphone•

Hey, it took a lot of effort to ruin desolation that badly. That's where the money went. Shark games, and making community content worse.

10
Myllari1•

Yeah the Original map made by the creator Delta-ranger should have been the official map.

6
Peter21237:Swat:•

Dont buy ingame stuff from tripwire, its not worth it. How the mossin and 5 skins(that are all horrible) cost so much...

9
RahBren•

Don't buy it. Problem solved.

6†
andreshuertas:Sharpshooter:•

I didn't buy them but the problem persists

25
[deleted]•

[removed]

-5
KaiyotoMOD:Berzerker:•

No insults here.

0†
[deleted]•

[removed]

0
Sir_Crimson•

Don't forget to call out Tripwire's ridiculousness though.

6
TigerKirby215If god exists why do I suffer every moment of my life?•

This video isn't the most informative but it sums up the "don't buy it" problem perfectly. Companies rely on people being either positive (IE purchasing the product) or indifferent. If they suffer no backlash for their choices then they can keep making those choices knowing full-well that no one cares, or at least being blissfully ignorant of the people who do care. It's only by bringing up the issues with the product that companies may hear the complaints and change them.

Or not.

5
RahBren•

And I’m saying it’s a non issue, because you can not buy it. I’ve purchased nothing but the base game, and nothing’s changed. People who are upset about this stuff are looking for things to be upset about. If you are forced to purchase it, fine. No one is. It’s an option. They can put a necklace on for sale for $500 and it won’t effect me shooting zeds in the face. It’s a non issue.

-1
TigerKirby215If god exists why do I suffer every moment of my life?•

I agree but that doesn't mean that the complaints aren't valid. Too many people spend too much time saying "ten dollar gun bad" and providing no constructive criticism. But if we can provide objective feedback Tripwire can (hopefully) adapt and change.

4
[deleted]•

[removed]

0

Honestly, is it bad that this deal don't look too bad, still not gonna buy it, but if it weren't tripwire they would charge that per weapon

6†
DlarOP•

My bigger issue is the last line. All this DLC and what? I see no plans for something substantial or worth $30... They push out 1 lazy/community made map and 1-2 HRG weapon every 3 months? Pass.

30
PotatoSausageJuice:Survivalist:•

Actually, we can be glad that they still support this game, like they do.. I mean yeah.. the DLC are expensive and stuff.. but there are many publishers like.... u know who I mean, who stop supporting their game after 1 year and turn the servers down after another additional year.. We all on this sub enjoy this game don’t we? So let’s be happy they still offer content.. we don’t have to buy the weapons n stuff..

3†
ZakillahPsycho Dad•

Players can put up servers, we dont need TW servers. Also, there is the workshop for new maps, too. At this point it would be better TW made modding easier and leave the game alone. All they add is garbage anyway. They cant even add a decent community map without fucking it up, ffs.

13
PotatoSausageJuice:Survivalist:•

Depends.. sadly not on console.. actually I wish there would be modding and custom maps on console too, like in some Bethesda games..

2
Masterreeferr:Support:•

Meh. Most developers who abandon their games and their servers do so because the game isn't very successful so it's not worth it anymore. Tripwire can't use that excuse because Killing Floor 2 not only sold a crazy amount of copies both during the beta and on full release day, but they had continued success over the years not only with people buying the game but also people purchasing a lot of micro transactions. But the game started to lose all of that income more and more BECAUSE of them "supporting" the game by pushing out updates that people didn't like. Every time they release an update it is mediocre and disappointing at best or straight up bad and people hate it at worst. They constantly shoot themselves in the foot. They'd be better off just quitting while they're ahead.

4
PotatoSausageJuice:Survivalist:•

They could also let this game die and just keep the servers up, until no one plays it anymore.. would we all care then?

2
FalcoPeregrinus•

I agree, and I think that there are a lot of entitled players on this sub that also don't understand how development works.

2
RoadTheExile•

We're down to ultra die hard fans with infinite pockets, might as well work it

6
VillicusOverseer"I love to watch the rockets fly."•

One community map that was edited without the map maker's feedback in mind, completely destroying their vision for it

Fixed that for you.

6

I think in the current state Tripwire would rather have players camp and defend a spot rather than be on the move constantly due to the map. From what I read by the original map creator, his goal was to have players move much more frequently than the current map redesign.

2
delta-ranger•

Tripwire's original design in early access was to get people moving around. If you watch the early videos they say they wanted people to move as lights got destroyed (eg Paris underground) so they didn't camp in the same spot like in the first game. They even went further with this notion with the lighting in Tragic Kingdom and the very idea of Descent/Holdout was the combat the issues of people staying in the same spot the entire game (eg: Outpost trucks or Prison tower). So at least at the core, the game wanted people to move and migrate, but not always be on the run.

If TWI wanted people to camp or defend a spot then they wouldn't obscure lane sights or have zeds spawn directly ontop/in the hold locations. Their motivations seem unknown and unguided currently.

Moving around the map and kiting constantly are different things as well. I wanted people to move around the map AND camp in those locations, because they were viable while having the opportunity to kite if it was necessary.

7

Agreed. I think the obscuring line of sight is specifically for the spawning tactics that the game uses. Also not sure why they added so many choke points on your map :(

3
Slashermovies•

Remember when the lighting was meant to have an impact on gameplay before it just got reduced down to a terrible gimmick? I mean your allies flashlights aren't even dynamic anymore to you... :/

3
Slashermovies•

Well, that was an original design for KF2. Lighting was meant to have a major impact on needing to move from place to place, being overwhelmed, etc.

As they dumbed down the lighting, it went from a gimmick that had potential to really add a layer of horror/forced movement to just a gimmick.

3

Sadly they've removed most of the horror element from the game :(

2
TigerKirby215If god exists why do I suffer every moment of my life?•

As much as I hate the "ten dollar gun bad" talk that inflates this sub to an unreasonable degree I have to admit that Tripwire have done a piss poor job of making the community want to support them. Desolation is a fantastic map (one of my favorites) but even the map creator himself said that he hates the changes Tripwire did to his map as it encourages cheap deaths as opposed to strategic play. We got two DLC weapons but we already effectively had one (Glock with Shield V.S. Two Glocks) and the other one is pretty much a meme gun. The reskinned weapons are no better as one of them is literally the Boomstick with Explosive Rounds and the other one is the most ass-backwards designed gun I've ever seen. (The melee class gets a fire gun with EMP grenades????)

On one hand I want to support Tripwire but on the other hand it's really hard to do so when they seem to be trying to hard to piss people off.

6
Rom_Terry•

With such prices you could buy the game again o full price and give it to a friend..

5

Remember these type of things is what keeps the game going. If anyone complains then they don't care if the game keeps coming out with new content. They have to make a good profit to keep pushing content out. I have no problem with these things, plus you don't have to buy it to play the game.

4†
Magnus-Sol:Firebug:•

Yeah and if someone buys he shares with everyone, that's the only game that I saw this and I liked it!

3

I agree, I bought the ION Thruster, Rhyno & the Shield/Glock because nobody actually purchased it. Rhyno was the one that I liked the least.

3
Magnus-Sol:Firebug:•

I bought the pack with glock/mosin and Ion/rhyno when it was on sale haha I hated Rhyno at first, but after I got some levels on Gunslinger it actually became quite good at cleaning trash and funny when you miss a shot but end up killing 3 zeds close to the wall lol. Only one I don't understand is the shield, Kriss is much stronger than the glock like I can kill scrakes really easy with Kriss but glock is hard to even kill bloaters and sirens with full auto.

People complain a lot here, but only thing I would complain is that there is no way to get free keys in the game. Otherwise the game is freaking fun (and I play since release on console I guess) and I like when they add more stuff even though it's nothing incredible it's still something.

3

I always look at how much the game cost and how much I play it. I paid $8 for the base game, installed all the custom maps and bought a few skins. I have put in 80 hours in the game and still love it. If I bought it for $40 I think it still would be worth it.

My only complaint is with my Killing Floor 2 custom server and with the BETA it's basically out of commission for me to use until they officially come out with the DLC. I spent nearly 2 weeks uploading 150 levels to the server so I refuse to get rid of it.

3
TigerKirby215If god exists why do I suffer every moment of my life?•

Shield does actually block damage while using ADS. Makes it really good if being swarmed and you don't want to waste flashes. Also good if you need to shoot a Fleshpound while it runs at you.

2
sickre•

Just remember that Valve take 30% of that.

2
Topminator•

25% or 20% actually

0
StudMuffinNick:Demolitionist:•

Bruh, the Tesla Launcher is overpowered currently, IMO

2
HamsterGutz1•

Bruh moment

0
-drunk_russian-DOSH! GRAB IT WHILE ITS HOT!•

I uninstalled the game after like 800 hours because this is unacceptable to me. There was very little keeping me in the game and this is the straw that broke the camel's back.

I went back to l4d2, let me know if anyone is up to OG kf1.

2
Slashermovies•

It's sad because Killing Floor 2 was hard to support even before they started selling weapons. Finding skins and emotes was one of the most frustrating experiences to do.

Oh you're looking at the store? Well don't you dare click something because it will scroll you -all- the way back to the top.

Ticket/crate whatever drop rates are abysmal that even during an event it's still so slow it just feels like it discourages you to play the game.

It also doesn't help that for a co-op game they make it extremely difficult to just play with a few friends in a private match. I don't want to have to open up an entire server to play with a friend every now and again.

I want the Listen Server back from Kf1 which worked just fine.

3
cat_is_fine_too(^._.^)ノ•

Still don't get why didn't they come out with selling weapons through steam store with regional prices on, instead of in-game shop.

And when they said this:

Does that mean if I don’t buy these weapons, I’ll never get a new weapon in Killing Floor 2 to play with?

Not true, while all-new weapons going forward will be Paid DLC, we have a new initiative that we will announce in the coming days that will add new weapon types to existing weapons that will provide fresh gameplay experiences. This new initiative will be free along with other non-cosmetic content.

they pretty much nailed it, i expect no more (really) new guns for free, but at least they could've port some from workshop instead of making this "initiative" called HRG. There are infinity possibilities in making these: take that projectile and slap it onto this gun, give it a different damage type and call it a day. But quality of these is below average.

This update is the worst so far, a good community map, two mod-it-yourself guns all along the bunch of DLC junk.

2