sooperz•

Here's the post from KospY:Update 8.2 Released!
Features / Enchancements
- Added female version of the "gladiator" armor
- Improved gravity & TK push effect - New punch sounds
Performance optimizations
- Optimized NPC spawning performance
- Enabled incremental GC
- Fixed point cache generator not disposing correctly
- Added new character quality options for performance testing / low-end computers
- Misc perf enhancements
Fixes
- Fixed game parameters not saving correctly
- Fixed character customizations not saving correctly
- Fixed an issue preventing U7 save file to load (infinite loading)
- Fixed an issue with characters being merged between male and female
- Fixed mirror light not lightning player head
- Fixed some wave issues
- Fixed wrong axe penetration effect
- Fixed characters not moving their mouth when speaking
- Fixed missing colliders in Arena
- Fixed fireball telekinesis highlighter showing on hit objects
- Fixed characters getting their mouth deformed after switching gender in the character selection screen
- Fixed player hand animation being way too fast (climbing fix)
- Adjusted male hand pose and fingers colliders for climbing
- Fixed a climbing collision issue with locomotion
- Fixed gender not refreshing correctly in character selection
- Fixed female pose in character selection scene
- Fixed debug collision marker
- Fixed arena and ruins spikes
- Fixed tree spikes on Citadel
- Fixed magic staves not regaining imbue energy
- Fixed music not looping in the character selection scene
- Fixed dummy head material being wood instead of fabric in the home
- Fixed light probe not taking into account directional light (dark area should lit objects better)
- Fixed baguette sword holster
- Fixed harmless warnings in the log to avoid clutter and wrong diagnostic
- Updated to Unity 2019.4 LTS (may resolve some crashes)

Modding
- Added TimedEvent component in the SDK that can be used to trigger things based on time (can be used with the zone event component)

Edit: Format

26
PrOwOfessor_OwOak•

Gladiator armor is what's already on your character right? Its not armor you can pick up and put on?

1
sooperz•

I think it's the really light armour that barely covers anything. It's mostly seen on NPCS In arena

1
Mucke454•

Would like to know too :D

4
VeryWellCool•

I ran a few rounds and fought new barbarian leather females, there might be a few performance fixes too

5
Vapormonkey•

Performance is still bad. I appreciate the dev trying to pump out fixes as fast as possible though, but for now I’m forced back to U7 until this is fixed. Playing with a high end rig so it’s def the games fault

4
marines4gaming8891•

May I ask what kind of rig you have

1
Vapormonkey•

Ryzen 2600x overclocked, Vega 56 flashed to Vega 64 overclocked. 3200mhz 16gb ddr4 ram. And the game is installed on a sabrent nvme ssd.

U7 runs flawlessly. Every game I own runs flawlessly. 1440p 100fps+ on most games maxed. U8 tho.. terrible performance. Reverted back to U7, no issues.

3
[deleted]•

Still bad performance for me too.

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i7 9700k, 32GB RAM, RTX 2080ti

OG Vive

everything on default.

​

Numbers taken at arena, very easy, measured from start of battle to end of battle (resetted counter at start of battle):

I rolled back and tested U7 just to make sure.

​

U8.2: 2.8% frames had been too slow.

U7: 0.4% frames had been too slow.

​

On U8.2 I am missing frames every second of the game, not only when I swing or the NPC spawn. I lose them every second (to be concrete: I miss SEVERAL frames in each second) any NPC are alive (Game runs flawless aslong as I dont start of fight). But the missed frames get serious when the NPC spawn or when I swing etc.

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In U7, missed frames only happen in spawn and when NPC got hit. But not as massive as in U8. Actually, virtually only noticable because of the tool and not because I feel lag. In U8 I feel this lag.

1
Realistic_Caramel•

Yeah, I'm afraid that Blade and sorcery turns into the buggy mess that is Tales of Glory by wanting to upgrade graphics & textures too much.

0†
TheInfiniteEgg•

That’s... not how it works. There’s a whole bunch of new code in the game, there’s probably some memory leak or conflict. It’s not just Kospy adding MOAR GRAFICKS!!1!1!1!!1!

7
makemydaym8•

Performance is better, still not so good on citadel, still midget fighting simulator all short npcs :(

3
BlondeBurger62•

AHHHHHHH

0