870 MB update
What is in this patch?
Posted Jun 16, 2020, 9:08 AM UTC
What is in this patch?
Posted Jun 16, 2020, 9:08 AM UTC
Would like to know too :D
I ran a few rounds and fought new barbarian leather females, there might be a few performance fixes too
Performance is still bad. I appreciate the dev trying to pump out fixes as fast as possible though, but for now I’m forced back to U7 until this is fixed. Playing with a high end rig so it’s def the games fault
May I ask what kind of rig you have
Ryzen 2600x overclocked, Vega 56 flashed to Vega 64 overclocked. 3200mhz 16gb ddr4 ram. And the game is installed on a sabrent nvme ssd.
U7 runs flawlessly. Every game I own runs flawlessly. 1440p 100fps+ on most games maxed. U8 tho.. terrible performance. Reverted back to U7, no issues.
Still bad performance for me too.
i7 9700k, 32GB RAM, RTX 2080ti
OG Vive
everything on default.
Numbers taken at arena, very easy, measured from start of battle to end of battle (resetted counter at start of battle):
I rolled back and tested U7 just to make sure.
U8.2: 2.8% frames had been too slow.
U7: 0.4% frames had been too slow.
On U8.2 I am missing frames every second of the game, not only when I swing or the NPC spawn. I lose them every second (to be concrete: I miss SEVERAL frames in each second) any NPC are alive (Game runs flawless aslong as I dont start of fight). But the missed frames get serious when the NPC spawn or when I swing etc.
In U7, missed frames only happen in spawn and when NPC got hit. But not as massive as in U8. Actually, virtually only noticable because of the tool and not because I feel lag. In U8 I feel this lag.
Yeah, I'm afraid that Blade and sorcery turns into the buggy mess that is Tales of Glory by wanting to upgrade graphics & textures too much.
That’s... not how it works. There’s a whole bunch of new code in the game, there’s probably some memory leak or conflict. It’s not just Kospy adding MOAR GRAFICKS!!1!1!1!!1!
Performance is better, still not so good on citadel, still midget fighting simulator all short npcs :(
AHHHHHHH
Here's the post from KospY:Update 8.2 Released!
Features / Enchancements
- Added female version of the "gladiator" armor
- Improved gravity & TK push effect - New punch sounds
Performance optimizations
- Optimized NPC spawning performance
- Enabled incremental GC
- Fixed point cache generator not disposing correctly
- Added new character quality options for performance testing / low-end computers
- Misc perf enhancements
Fixes
- Fixed game parameters not saving correctly
- Fixed character customizations not saving correctly
- Fixed an issue preventing U7 save file to load (infinite loading)
- Fixed an issue with characters being merged between male and female
- Fixed mirror light not lightning player head
- Fixed some wave issues
- Fixed wrong axe penetration effect
- Fixed characters not moving their mouth when speaking
- Fixed missing colliders in Arena
- Fixed fireball telekinesis highlighter showing on hit objects
- Fixed characters getting their mouth deformed after switching gender in the character selection screen
- Fixed player hand animation being way too fast (climbing fix)
- Adjusted male hand pose and fingers colliders for climbing
- Fixed a climbing collision issue with locomotion
- Fixed gender not refreshing correctly in character selection
- Fixed female pose in character selection scene
- Fixed debug collision marker
- Fixed arena and ruins spikes
- Fixed tree spikes on Citadel
- Fixed magic staves not regaining imbue energy
- Fixed music not looping in the character selection scene
- Fixed dummy head material being wood instead of fabric in the home
- Fixed light probe not taking into account directional light (dark area should lit objects better)
- Fixed baguette sword holster
- Fixed harmless warnings in the log to avoid clutter and wrong diagnostic
- Updated to Unity 2019.4 LTS (may resolve some crashes)
Modding
- Added TimedEvent component in the SDK that can be used to trigger things based on time (can be used with the zone event component)
Edit: Format
Gladiator armor is what's already on your character right? Its not armor you can pick up and put on?
I think it's the really light armour that barely covers anything. It's mostly seen on NPCS In arena