I made an FPS / Tower Defense for a term project. You're welcome to try it out!
Hi all. I made this very simple Unity game for a digital arts class; it was pretty much an excuse to make a game in a class that was usually focused on modeling and animating. It's a FPS / Tower Defense called Turret.
The game is still extremely rough around the edges, with a terrible introduction, simplistic AI, and bad performance in the lategame since apparently Unity doesn't like it if you scale things up a lot. But the core gameplay is there, and I figure someone might find it interesting to try out.
Posted May 31, 2011, 11:39 PM UTC
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