ZeeCapOP•

Hey there! A friend of mine (DM of an upcoming campaign) made This muscle mage homebrew class for me.

As this is his first homebrew we would like your opinion on balancing it!

For a bit of context:

It is roughly based on an existing Muscle Mage homebrew but as he found it lacking he started a bit tinkering with it.

As I told him I was basically intending to play a muscle mage based on Mayor Armstrong from Fullmetal Alchemist, he tried to come as close as possible to the inspiration. Because of this, some of the class abilities are a reference to this character.

Many of the features are tied to not wearing armor or carrying weapons (except gauntlets).

So if any of you have some tipps for balancing this class, we would highly appreciate your help!

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