What skills are worse to have at V than VI?
Just returned after long hiatus and trying to figure out my skill plan since dumbass me four years ago left my remap at Will/Perc right after I finished all T2 ship skills and I'm trying to piece together what I was supposed to pivot to. A stumbling block I ran in to is that I'm not sure if there were still skills that were best left at IV or if that was fixed. It looks like I'd still want to the shield bleed to occur for shield tanking so Tactical Shield Manipulation should stay at IV...wasn't there also a module that the corresponding skill made it activate faster and so it was worse for cap? I vaguely recall some skills that were essentially dead at IV as well.
Thanks in advance for the feedback.
Posted Jul 18, 2020, 9:05 AM UTC
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