(JP)Far End of Dimensions Transcendence Stage 1

JP Discussion

A new wave of FEOD/DE begins. All Orb Notes this time courtesy of Phantasmage(Rem). On top of that I can actually tell you the names of the enemies now! Here is Phantasmage enemy infographic: https://www.reddit.com/r/DissidiaFFOO/comments/hylhs6/jp_dimensions_end_transcendence_1_starts_in_less/

Lufenia Orb Notes:

Stage 1 Part 1: Lunatic Target Sniper

  • Appears: Start of Battle. Initial stacks 10
  • Disappears: Never
  • Holy element damage increases stacks by 5(Max Stacks 15)
  • Player turn decreases orb counter by 1
  • Enemy turn decreases orb counter by 2

Stage 1 Part 2: Lunatic Jeweled Turtle

  • Appears: Start of Battle and again at 50%. Initial stacks 17
  • Disappears: 80%
  • Initiating chase increase orb counter by 8(Max Stacks 20)
  • Player turn decreases orb counter by 1
  • Enemy turn decreases orb counter by 2

Stage 1 Final: Boss 1 Lunatic Affect

  • Appears: Start of Battle and again at 50%. Initial stacks 13
  • Disappears: 80%
  • Increase(Max Stacks 15)
  • Player turn decreases orb counter by 1
  • Enemy turn decreases orb counter by 2

Stage 1 Final: Boss 2 Lunatic Flame Mask

  • Appears: Below 80% Health. Initial stacks 10.
  • Disappears: Never
  • Freezes when Health is at least 100%
  • Player turn decreases orb counter by 1
  • Enemy turn decreases orb counter by 2

My Setup: Completed now

Part 1:

  • Paladin Cecil LD/BT(Ramza LD CA), Exdeath LD(Gabranth LD CA), Squall LD(Cloud LD CA)
  • Diabolos Summon, 58 Turns, 1,014,826 Score

Part 2:

  • Cloud LD/BT(Gabranth LD CA), Ramza LD(Exdeath CA), Keiss LD(Caius LD CA)
  • Pandemonium Summon, 48 Turns, 1,036,639 Score

Final:

  • Paladin Cecil LD/BT(Cloud LD CA), Exdeath LD(Onion Knight LD CA), Ramza LD(Lightning LD CA)
  • Diabolos Summon, 74 Turns, 1,010,199 Score

Strategy Notes:

  • As per Phantasmage/Rem: Bursts grant synergy to the whole party, the gate quests have crystal color requirements, and only characters locked to gate quests can be used in the final quest.
  • Make sure to lock a debuffer and healer/overhealer to deal with final part.
  • Launching the Flame Mask puts the fire out and stops your hp loss/their hp recovery.

My In Game Info:

  • Name: Maeralis
  • Note: r/Maeralis JP and GL Player
  • JP: 372620688, Cloud LD/BT Friend(With Dispel)
  • GL: 144115535, Quistis Friend

If you have any feedback, or translation notes, you can post them in the thread or PM me, and good luck to you all!

Posted Jul 27, 2020, 8:53 PM UTC · edited

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