r/rpg•
Dutch_Calhoun

Presented players with a Goblin torture shrine... and things went dark real quick.

Game Master

I've always liked this Goblinpunch blog post on orc religion and use it with all goblins and orcs in my games. This evening was the first time my group have encountered greenskins of any sort, and damn did it turn into a harrowing encounter...

The party was lost in a cursed forest and sought refuge in a cave originally occupied by a family, but found instead it had been invaded and occupied by local thieves guild brigands. The family are bound and held hostage. The brigand leader accomodates the PCs in the cave, and tries to manipulate them into exploring the nearby goblin-infested ruin on his behalf, hinting that he'll spare the family's life if they do this (also there's a chance of gaining access to treasure-filled dwarf tunnels that lead out of the forest to freedom: with most of the party being neutral or evil, they respond better to this incentive).

The brigand explains to them the philosophy of the goblin: that the greenskins' whole existence is geared around pain and suffering. Causing it, or enduring it; they live solely to bring pain into the world for the amusement of their sadistic gods. This, he says, may be objectionable to some... but it also makes them rational, predictable beings. He proposes a plan: that the PCs ingratiate themselves to the goblin chief with a display of torture that will win his respect. Maybe then they can just walk through the tunnels unmolested?

When the PCs ask who is to be tortured for this plan to work, the brigand's gaze falls on the family. "There's three of em. You only need to take one."

It's not long before the only good PC, furious with disgust at these callous men, launches herself at the brigands and attacks. The cave erupts in brutal and bloody violence in which the PCs win out, managing to slaughter all of the brigands... save one. The leader, hamstrung, is captured before he can crawl away into the forest.

They end up venturing into the goblin caves, dragging the bound, gagged and bleeding brigand leader behind them. Within a minute they're noticed and the alarm raised, and they're encompassed by a tide of stinking, spear-toting monstrosities, all chanting and baying to skin them alive. The brigand, terrified at first, begins to cackle bitterly: at least he'll get to see his attackers flayed and dismembered alongside him.

His laughter stops though as the PCs shove his hand in hot coals, give him a Joker smile and scalp him. The goblins erupt in manic howls, and stay their attack. As long as the brigand screams in agony, the PCs are safe from the monstrous horde. Turns out it was a good plan after all.

They eventually made it through the goblin tunnels. The brigand leader didn't. And now they know how to survive against the greenskins: as long as they have someone to torture, they'll be safe.


Everyone was left pretty harrowed by what they'd done to get past the goblin horde, with even the evil PCs feeling they'd gone to horrid extremes that left them feeling rattled. I'm really happy with this result as rather than seeing goblins as trivial grunts bordering on comic relief, they genuinely fear them as an evil force in the world - and they've not even met any orcs yet!

Big thanks to Goblinpunch for such a potent idea. I highly recommend checking out that blog, it's got so many seemingly little ideas that can have really profound effects in your game.

Posted Sep 9, 2020, 2:49 AM UTC · edited

13818
Delakar79•

Narratively interesting, but not a game I would want to DM or play.

107
a_sentient_cicada•

Yeah, I don't think I'd play with the group again after that.

5
CrazyAioliHello i lik rpg•

Well that's dark, and I'm not sure how easy of a pitch that sort of narrative hook would be for most groups, but damn if you didn't get manage an amazing story out of it with your group!

31
I_m_different•

This would make a pretty good dark fantasy short story, bravo.

12
warrioratwork•

Love it! I've always portrayed Goblins as vicious murder fiends. Not worshipers of pain like you did, but close. I had a campaign once, where I started the story with all the PCs in a tavern... when the Goblins raided the village. After that the PCs banded together and quested against the goblins. I think for 5 or 6 game sessions all they did was fight goblins, either in ambush, in their lair or in joining a mercenary army hired by the local lord to expel the Goblins from the kingdom. They had to deal with having Goblin captives and interrogating them. So there was conversation with Goblins and the PCs in a Hannibal Lecter and Clarice Starling sort of scenario. I played the Goblins as hyper reactionary, churning with extreme emotions, and mentally fractured from living in such a violent society. They were unable to pin down what Goblins were even really like and the only thing they could tell from them, was their default mental state seemed to be high state of anger and fear which let them to be extremely violent and vicious. Even though they literally had to treat Goblins like rabid dogs, the party kinda felt sorry for them. The best moment for me, was when the party finally encountered an Orc, they collectively had a shot of alarm shoot across their faces. Because they had so much trouble dealing with Goblins, what the hell even was an Orc?

Thanks for your post OP. :)

9
Rystefn•

More accurate title: "Presented PCs with brutally dark situation. Results almost as dark as planned."

6
ToddBradley•

That is dark and wonderful. How did your players feel about the game afterward?

5
Dutch_CalhounOP•

Everyone loved it! It was one of those special sessions where afterwards every player individually thanked me for running it. Not specifically because of the torture - everyone agreed that was horrendous - but for the emotional intensity of it all, the moral quandaries it raised and the ongoing debates they're now having about the nature of goblins. Some of the group are saying they're outright evil and must be exterminated, others that they're victims of a cultural insanity from which they might be rehabilitated.

And they didn't even find the goblin nursery...

5
ToddBradley•

Nice. Well done. I would love to run a game session that is so good, so memorable that people applaud at the end. But it hasn't happened yet.

2
Tymeaus_Jalynsfein•

Played in a Star Wars LARP game at a convention (was a character that came into the game for the convention - out of state attendant, though I played with many of them for years in various conventions prior to leaving San Antonio) as an Agent of the Empire... The whole time I was double dealing the Resistance players (which was all of them) and ultimately gave them all over to the Empire in a masterful betrayal at the end of the 3rd Night... No one saw it coming. Was amazing that afterwards, each and every player came up and congratulated me on the masterful execution of the plan... I was floored. I expected them to be bitter and upset, but in the end it opened up many more avenues of play that continued on after the convention for months. It was awesome.

1
burnout02urza•

Sounds like a job for Goblin Slayer.

4
xmashamm•

Awesome but could never do that in my group.

3
Belgand•

Kind of a shame. I was hoping that the other party members would team up with the numerically superior brigands and end up torturing the PC after she attacked first. Pragmatism along with dramatic irony as the PC ends up sacrificing herself, albeit involuntarily, for what she believed in.

1
Dutch_CalhounOP•

That was suggested in their initial scheme, but one of the evil PCs was against it as the thieves guild brigands were aware of his past crime of accidentally killing a child, which the leader kept hinting at revealing, so he advocated against collaboration.

The one good PC also blanched when the torture of the brigand began, and was taken and almost sacrificed by the goblins (who incidentally worship The God That Crawls, which will be our next session), However she freed herself with a very cleverly timed casting of Thunderwave. There'll be some intergroup friction ahead, I expect.

1
[deleted]•

[removed]

-1
GoblinLoveChild•

No relevence to OP's post Deliberate self promotion.

Are you even trying to cover your blatant spamming?

6
NOTGTPodcast•

It isn't just blatant spamming. Talking about sessions and different things that happened in the game are things that group does as well. So it relates that way. Anyone that is interested in reading that amazing narrative I'd also want in the group I posted. Should I have replied to the op first? Absolutely and I apologize for that. Just get excited lol

-19
BrentRTaylorMOD•

It is absolutely blatant spamming. Quit it.

9