r/wildrift•
Arkday

No turn rate suck on mobile.

In pc, if you want to kite, let say moving from right to left. You will right click move to left while A + left click on the enemy on the right. You will need to space it properly so that you don't cancel your AA while keep moving. Plus all that action is mainly being done by 1 hand.

In mobile, for similar situation, you only need to keep moving left on your joystick and keep tapping right atk button. It is way easier to kite and I feel like it fck up lot of melee champ harder than in pc version.

Heck even MLBB actually have turn rate. I think among the moba game that I played, vainglory and hero evolved don't have turn rate.

I am not really sure about vainglory, but it is similar situation in hero evolved. You can be kited to death by marksman.

Tldr: kiting is way easier in mobile, no turn rate suck.

Posted Sep 21, 2020, 7:10 PM UTC

010
CreEaToR_LoL•

They are monitoring the kiting stuff, their is probably gonna be changes before official release.

5
hafizhakimi_r•

Source?

1
Adept-Type•

Twitter from WR balance changer

5
Adept-Type•

They already said they are monitoring ADC and will nerf then if needed.

Most playing assassins against any ADC is a free win

1
[deleted]•

[deleted]

1
happyname•

I love it, maybe because I really sucked with that on pc but on mobile it's very easy

1
Enderzebak4•

Yeh thats why it need to changed. Dont want always want to play the easy way, not really fun

1
Legacyx1•

I’m a Diamond ADC. If kiting isn’t as smooth as PC version I might have to reconsider playing the game. I really don’t like to feel any different from PC version

1
discordhighlanders•

It's smoother probably.

I'm a Platinum ADC/Support player on PC, and I feel like the fact that you can hold the joystick in a direction and tap auto-attack with lock-on will make kiting significantly easier, since you can both dodge and auto attack at the exact same time, unlike PC.

No matter how fast you are on PC, you can't beat instant. PC still requires you to make separate clicks for moving and for dealing damage and you can only do one at a time, because you only have one mouse, in Wild Rift you have separate methods for damage and for moving, so they can be done simultaneously.

1
Legacyx1•

That’s the thing, I’m so used at fast clicking so it’s not an issue for me in PC. It’s inherently easier for me to kite in PC than any mobile moba out there. I can be fast at mobile but it doesn’t feel as smooth as League.

1
discordhighlanders•

Well, you have to factor in that mobile games will rarely come close to the fluidity of PC or Console. Yes some players will do their 6 finger claw on PUBG and will be exceptionally well, but it's just not the same.

You are playing a game that has to fit as much of League's controls onto one screen. I for one have like 24~ key-binds for league of legends that I use ever game. I'm not going to have access to a majority of these in Wild Rift.

They have to make up certain things like Champion lock-on instead of Attack Move Click.

Some things will be different, but I think that Riot will have a pretty good control set-up for the game that will feel good to play. It will have to feel good and have good skill expression if it wishes to become big in places such as China, Philippines, and India.

2