(TvT) how do you counter siege tanks at the bottom of your ramp?
TvT. terran opponent controls your natural with a few marines in early game; opens 3-7 siege tanks at the bottom of your main's ramp before you expand to your natural. Uses vikings/scans for visibility.
I'm usually in an MM bio build when this happens.
I was able to get 2 hidden expos and mass BCs to win (because this particular opponent didn't scout properly), while holding back his sieges with my own, but I've had this happen before where I wasn't so fortunate.
I can provide a replay if my explanation isn't clear, but I didn't want to distract from the main questions with the plethora of mistakes I made trying to fight out. :)
edit: thanks for the responses folks, i'll reply to everyone tonight when time permits. and I'll consider posting the replay (it was 57 min long, not sure anyone wants to endure that). also, I'm bronze.. near the top (not that it matters in this league I'm sure)
Posted Jul 25, 2011, 8:19 PM UTC · edited
The force moving up the choke will be shelled to death by your tanks. Best thing, drop his base.
This is the only right answer I see posted here, other than maybe cloaked banshee. The "standard" TvT response to siege tanks is more siege tanks, plus one more viking than your opponent. Resist the temptation to make a medivac right away- pump 2 vikings off a reactor'ed Starport and they will help your tanks kill more than enough to pay for themselves and a medivac.
In short, his tanks should not have vision in your base, unless he's using scans. Have more vikings than he does, and you can break this contain, even with many fewer tanks than he has. I can't tell you how many tank rushes I've come from behind to beat because the opponent doesn't build vikings. (Most recent was plat. I'm silver, FWIW.)
In the case where you 3-raxed (shame on you!) the best answer is to drop a ghost facility and factory for as fast a nuke as you can get. Nukes are epic vs. siege tanks, and provide some catharsis, even if you do lose.