Before Season 5 reloaded I was averaging 1.1 - 1.3 k/d per week with 3 kills / game
I've slowly gotten better at the game, to the point where I at least felt decently average. It's been an uphill climb as after my first few months of play I was around .6 k/d with 1 kill / game, and have gotten that up to .9 over time, especially over the past two and a half months. But then S5 Reloaded happened and everything went to shit. No matter who I play with, except on solos, I am getting slapped around.
My k/d since reloaded averages around .5 to .7 and I'm at less than 1 kill per game. I'm suddenly losing 8 out of 10 gulags and frequently it's after I get first shot. The only time I seem to win is if my opponent does not shoot. There was also a huge increase in oddity in killcams. I know that shouldn't be totally trusted, but it feels like something has changed and I haven't been able to narrow down what it is. It's like hit boxes are dynamic for some people and there's some extra leeway in hit detection.
Has anyone else experienced the game suddenly seeming to be more difficult? I know SBMM exists, but I'm playing with others who aren't really all that good, but they don't seem to suffer the same effects.
Posted Sep 25, 2020, 3:47 PM UTC
Welcome to the club.
You work on your game, get better aim, tactics etc. and then your reward is being placed into ridiculous lobbies far above your skill level.
It feels like there is only two or three skill pools, one being for the absolute newbies, the second where you seem to play with people that are ok at the game and then the third being everything from slightly above average to gods.
It's strong enough that you sometimes get a feeling which lobby you've been placed into.
I swear there's something else at work though, it's not just these 2 to 5 skill pools people talk about. When I play random quads I'm almost always teamed with people fairly new to the game or who don't play much, who are oftentimes pretty bad to outright inept (kinda like I was when I started), but maybe that's just (edit: I see I never finished my thought before) the average player pool.
Activision has all kinds of patents, things like dynamic hit box adjustment based on player skill, reward adjustments based on monetary factors (that is, those who buy stuff get an easier experience), etc. I swear some of this stuff is in Warzone, but usually people just say, "Nah, killcam is trash. Nah, how'd they even do that? Nah, get gud. etc."
I’m kind of inclined to believe you. I swear they use some sort of lag compensation to fine tune your experience withen the skill pool. I get the lobbies sometimes feel easier/harder but some days I feel like I’m just not getting the hit markers and kills like I should. Then the next day I’m wrecking getting 12-15 kill games.
This is definitely the kind of info I'm interested in, even if, like mine it's mostly a feeling. I think there's some kind of rubber banding going on with aim and an expanded hit box. There have been times when I've really played like trash and suddenly my 0 kill 1,500 damage game (without sniping) becomes a 7 kill, 2,000 damage game and it's as though my bullets are hitting harder.
There are games where I take two AR rounds when downed to die while I finish the 60 round clip of my M4 at a downed opponent's head (I swear I'm not exaggerating) and still need to rush and butt him with my gun to finish him off. It's like my bullets are pulled away from target in those situations and do less damage and conversely enemies seem to do more damage.
It could also all be in my head, or it's entirely to do with me getting the harder lobbies after a successful run. It's very frustrating though to be getting better, making that statistical progress and suddenly I'm getting slapped around like I'm worse than I was as a beginner at the game.
I definitely think it’s partly a product of sbmm and getting put into the big boy lobbies. I’ve racked up an obscene amount of hours in warzone(most of any game I’ve every played) I’m not sure if it’s just my connection or it really is some sort of compensation but I swear there is something else going up in the netcode to “level the playing field”. It’s odd. Also seems to change between modes. I’ll play duos and get raped constantly. Guns that should crush in 50/50 seem to just not get the shots off sometimes. Then I Go into solos and instantly hit 10 kills no problem.