r/Trove•
funAlways

State of the game?

Question

I quit this game a few years ago after a (the?) huge flux dupe exploit hit the game and the GMs decided to not rollback everything and removed duped flux manually instead, ending up with people unfairly obtaining dragons without getting banned and such.

But now I want to check on the game and see if it's worth coming back, since steam rating seems to be pretty good. Did they do anything after that flux dupe at all? Is it even grindier and more p2w than before? Any big changes or new content? If i remember correctly last I played the newest feature was geode (or bomber royale came first). How's the playerbase/population?

Posted Nov 7, 2020, 11:18 AM UTC

27
Itz_Electroswears alot•

The game is a lot better than it was and is way less p2w. There has not been a flux dupe since but the economy still has not stabilized. I recommend playing again honestly

3
funAlwaysOP•

I see, can you give me examples on which parts are less p2w or made easier?

1
Itz_Electroswears alot•

Newly added Packs are only credits rather than real money so you can get them as a F2P with credit pouches, progression is a lot easier with crystal gear being pretty easy to get, flux is easier to make as there are a lot of resources people don’t want to farm so they are in high demand, etc etc

2
Trollfacebruh•

To gain all your lunar souls, you no longer need patron. Patron itself is not p2w, but for new player, getting patron without spending money was impossible.

2
Monotonom15•

Delves replaced shadow towers so the game crashes a lot less now

2
funAlwaysOP•

I see, is it still time-gated? I remember shadow tower drops being time gated by a weekly limit.

1
Mulpi0414•

Still has a weekly limit

2