r/chess•
VectorBoy

When is a slight Queen move appropriate?

Often times when I run analysis in engine or play regular games, there are slight moves of the queen when it doesn't seem she is in danger. I understand it's to create threat, but maybe I just don't get the basics of chess attacking. I need help identifying when slight moves are beneficial. Another idea in that category is king moves. I'm a very offensive player, but yet I get my ass kicked because I can't aim when I strike, I just move my pieces in on safe squares and hope it does damage.. This part just stumps me and I feel as though I have no creativity in the department of attacking. Any advice is appreciated, thank you.

Posted Aug 24, 2011, 3:55 AM UTC

06
WheresMyElephant•

If "slight" just means moving the piece a small distance, then I don't think these moves are as "slight" as you think. Move a Queen one square in any direction and count the number of squares it attacks that it didn't attack before. That's how "slight" it is. And for the same reason it's hard to generalize about them; if all you tell me is "He moved his Queen one square, why did he do that?" there are surely a thousand different possible answers. Do you have any specific examples?

As far as attacking play, you're right to say it's largely about threats. But threats for their own sake are no use. For instance, many beginners like to put you in check any time they can, and sometimes that's no good.

There are a few reasons why you'd want to play a threat (and this list is probably incomplete).

  1. Your opponent can't meet it. Well, duh. Now you gain an advantage for free.
  2. You can make multiple threats at the same time, so he can only meet one.
  3. He can't defend against your threat without worsening his position. Of course the more you know about positional chess, the better you can detect what would constitute "worsening." An easy example might be threatening checkmate against a castled King, where he has to push a Pawn to defend it. This will sometimes leave undefended squares near his King which you can use.
  4. Your threatening move also improves your position, perhaps by allowing your Queen to target another important square (besides the square you're threatening), while he's forced to play a defensive move that doesn't really help him. You're using the threat to gain time for your plans.

If none of these are true, you might want to hold off on playing your threat. Then what? At least you should keep it in mind and see if you can find a way to get more mileage out of it later.

You could also find a move that aims to make one of the above statements true. (For instance, take point #1: you could do something that undermines his ability to meet the threat. Points 2 and 3 are doable; can you imagine an example? Point 4, gaining time, might be wasted if you spend an extra move to do nothing but set this "opportunity" up.) Any move that does this is itself a threat: you're threatening to play your original threat, which you have turned from a harmless nuisance into a serious blow!

Now you must apply the same criteria to see if this new threat is worthwhile. But if it fails the test...hell, what's to stop you from going down another level?! As a bonus, by this point you're planning so deeply that your opponent legitimately might not realize the point of your moves. He might be trapped.

Typically, what happens with these threats within threats is that you wind up using big threats for smaller gains. Your opponent isn't going to allow checkmate but he could lose a Bishop preventing it; or perhaps you both foresee that disaster but you force him to double his Pawns to avoid it. That's how it goes, but that's also why it's important that when you see a good move, you look for a better one. Otherwise it's easy to turn a big advantage into a small one.

King moves, outside the endgame, are almost always defensive in some sense. Usually these have to do with some tactical possibilities. If your King was previously vulnerable to check, there's some danger that your opponent could for instance set up a fork. Now you have to make sure you don't leave any pieces undefended in the wrong place, make sure he can't bump off the defenders and leave you in that situation, make sure there aren't any threats he can make which can't be met without violating these conditions. It's just a big hassle. Sometimes the King move is just the easiest way to keep your life simple. It can even function as a threat, if these tactics were preventing you from doing something nasty.

Of course, grandmasters and chess engines have much better tactical vision than you do, so these moves often look puzzling. Personally, I regard it as a sign of great positional judgement to be able to gauge accurately when this sort of move is wise.

7
Im_poster•

I just move my pieces in on safe squares and hope it does damage

(I'm not answering your question but...)

Have patience. Play safely, but also, play with the intent on gaining the initiative. In other words, in the opening, guard against every simple attack. Simple attacks are pretty much all that can happen within the first 10 or so moves. But while you're guarding, try to position your pieces in the most versatile positions. Always look for tempo changes and basic techniques. You first thoughts should be, "can I fork him? can I pin him? etc. can I force his queen/rook off of a powerful square? i want that square, but I'll lose this piece - how can I regain it in a couple of moves? What is his best response to the move I choose? How can I make this guy my bitch?" . Always play as if your opponent will respond with the best move possible. With that in mind, if you can continue to force him to move pieces, there's a good chance you will come out on top. I always have the mindset to make my opponent my bitch. I'm always asking myself "Ok, now that all my pieces are in play, what crazy, unpredictable way can I make this guy do what I want? Can I check him? Can I threaten his queen? Can I threaten his queen with 2 moves? How can I sacrifice this knight to take that rook? What will he expect me NOT to do that will turn the tables on him?" In a recent game of mine, I was nearly forced to retreat my bishop - but chose to do something different, unexpected. I attacked his pawn putting him in check and forcing him to take my bishop with his king before he castled. I sacrificed a bishop for a pawn, but more importantly, forcing the king move. The file was open for my rook to slide across and check him again. And it was just barrage of checks from then on. This guy had me dominated in material and everywhere else on the board, but with that simple little unexpected move, I was able to take initiative and make him my bitch.

P.S. If my post doesn't make sense it's because I'm drunk

2
VectorBoyOP•

you the man. will try ty :)

2
Im_poster•

Now that I'm a little more sober, allow me to rephrase: Always play as if your opponent will respond with the best move possible - the most devastating move to your plan. Whenever you move a piece, try to have a secondary objective to moving it. The more versatile your pieces are, the more control you have of the game (this is actually position but I like to think of it as versatility). You don't want a bishop controlling a diagonal - you want a bishop controlling two diagonals, reinforcing and/or defending another piece, and ready to come back and play defense if need be. The same goes for every piece on the board. If you don't have a very precise plan of attack in mind, this is a very helpful strategy.

Remember:

  • you don't always have to exchange pieces when offered.

  • You may lose a piece now, but can you recapture 2-3 moves later?

  • Play as aggressively as possible without leaving yourself vulnerable

  • Play as aggressively as possible, but have some humility and play defense when necessary.

  • Recognize when to be patient. And seek to make your defensive moves offensive. (an unexpected q-side castle w/ rook on open file)

  • Always play as if your opponent will respond in the best possible way.

  • ....and have a back up plan to his best response

  • ...make HIM respond. Never respond to his moves.

  • ...Never put yourself in a position where you must respond to his moves.

  • Be aggressive and have a multiple ways to keep up the pressure.

  • Never waste a move.

  • Never waste a move.

  • Never waste a move.

  • When threatened, go to point #1 above ^^^.

  • ...otherwise, build up a web of threats which double as defense.

It's not always easy, but if you think like this, your game will improve. Again, I'm not a grand master or anything, but I'm getting better.

Tip: Play correspondence chess. It will give you plenty of time to evaluate your options when making a move. Also make the analysis board your friend. Play out different scenarios and continuations. You will start to see the game in a whole new light.

Shit: Somehow I got drunk again.

2
porlov•

A typical pattern I could think of instantly is when a queen and especially a rook (a bishop too, but more often a rook) of different colors are on the same line and there are a couple of pieces between them. Moving the last intermediate piece out of that line and thus exposing the enemy queen to the rook attack is a known tactical trick that can give your opponent an additional move (because you would need to waste one move to move your queen or move a piece you didn't mean to for blocking the line again and defending your queen).

1
kaaskop42•

Such a queen move could also be for denying access to certain squares, i.e. to increase defensive strength. This is sometimes also a good reason for moving your king, for example to deny a rook access to your back ranks.

One way to set up an attack is looking for pieces or pawns that can be moved and that you can attack with more material than your opponent can defend with. So if it takes you two moves to attack a pawn twice times and three moves for the opponent to defend it twice, the pawn will fall.

After you have an advantage of two pawns or even one pawn you can start to exchange material aggressively.

(I always find the Art Of War by Sun Tzu strangely applicable to chess.)

1