Would MP in Tactics Have been Fun?

Discussion

When playing Tactics I couldn't help but feel that a multiplayer mode would have been really fun. It would have been balanced even on cross play because the gameplay is turn based.

I feel like it wouldn't have even taken that much more time to develop... They could have used campaign maps as MP maps.

The one issue might have been how characters level up might have made it unbalanced but they could have had a set of standard characters you could pick from for your team and it would have been really fun Imo.

Anyways what do you think?

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Posted Nov 15, 2020, 12:50 PM UTC

209
DankCrusader420•

A custom team vs mode would have been cool. If you’ve played it on PC, you’ll notice that the game is listed as “Gears Tactics Base Game”, which may imply there’s a MP mode on the way.

12
Dingledangle2000•

All games say that on Windows Store. Certain games have special editions. Some don't, but it appears that all of them say base game by default as a place holder in case a specific game does have a special edition.

2
DankCrusader420•

Ah, thank you for clearing that up. Here’s to hoping we get a MP patch of DLC in the future, or a possible sequel.

1
DizzyGoBoom•

Xcom (I believe enemy within expansion) had pvp. Honestly I sunk many hours into that and I’d love to see it in tactics.

6
SolidStone1993•

With my indecisive ass holding up the game for 5 minutes every turn, probably not. If there was a timer for turns, well I’d be screwed.

3
GojuKnightOP•

Yeah there would have to be a move timer... Maybe like Chess you can set the clock custom where you have a certain amount for the whole game or a certain amount of time for each move

2
DaNips_Stasis•

I don't think it would but a PVE horde mode would be

2
shades_fnatic•

Wait there’s no MP? Wtf lol that would be the only reason I’d get it. Damn

1
Easy-Goat•

I was also dismayed by a lack of multiplayer. I’ve enjoyed the single player but I get bored once you learn the AI meta and just exploit it. Increasing damage and health does make it harder but then it’s just a matter of exploiting the AI meta further.

Multiplayer is much more strategically challenging and dynamic. Will my opponent invest in this strategy? Maybe I will try this counter. Or is he anticipating this counter and going with another strategy? This dynamic makes the experience so much more engaging to me instead of facing the AI which basically does the same dumb thing over and over never adapting to your strategy.

1