Prevent runes from revealing their caster?

XBox - Help

I've started a stealth character with runes. To my dismay, the enemies seem to be running towards my hiding spot when a rune triggers, even if I'm undetected.

It appears to be the default behavior:

[When a rune explodes, enemies will re-target as though you had just cast the spell from your current location.](https://en.uesp.net/wiki/Skyrim:Rune_(effect\))

Is there a mod for Special Edition on XB1 that prevents runes from giving away my location?

Posted Nov 27, 2020, 1:55 AM UTC

228
simonmagus616•

I’ve never figured out how to do this. There’s some kind of detection event I can’t find.

8
alaannn•

try the perk quiet casting

4
ExplodicleOPRaven Rock•

I have quiet casting. They're detecting the player when the rune is activated, not when it's initially cast.

6
Mollikka•

I had this issue as well. As a work around I used Ghostwalk from Apocalypse spell pack. Ghostwalk gives you invis and teleports you to starting location after your first action. So I started Ghostwalk in another room, cast rune and teleported back to previous room.

2
ExplodicleOPRaven Rock•

They detect the player when the rune is triggered, not when it's initially placed.

3
Mollikka•

Yes, but in my experience the added distance from Ghostwalk makes the enemies not find you and usually give up the chase.

3
Jaimelilloh•

I'm not sure if it was in apocalypse or in perkus maximum but there were touch spells that worked better for a stealth mage imo

1
SweetTotal•

"Knowing your enemy is half the battle" comes to mind, also: "location, location, location!"

-1