25 Rules for Good Theater (from the Neo-Futurists)
neofuturists.org/index.php?option=com_content...Posted Sep 2, 2011, 8:41 PM UTC
Posted Sep 2, 2011, 8:41 PM UTC
I can't help but note that almost every rule is contradicted by one of the later "rules.". Thus making the whole article essentially meaningless.
Also, the line about "if the powers that be don't let you, do it anyway" is some of the worst advice I've ever seen.
As well as, "Leave the stage a mess". I wont be renting out any space to these people anytime soon.
"Don't suspend an audience's disbelief"
The fuck? Not everything has to be smeared in avant-garde, semi-Brechtian crap. I like forgetting I'm seeing theater and getting involved in the realities of the play.
You nailed it. It's just self importance.
As a big fan of the neo's, and an equally big fan of suspension of disbelief, my take on this is that these are rules for this particular companies' take on 'good theatre'. Subjectivity is key to all art forms; it cracks me up when people get all bent out of shape in reaction to the perceived black and white of the grey-ness of art. Not that you're getting bent, of course. I suppose it's natural for some to be overly defensive of something that makes them feel life like good theatre (of all types) does.
Love some of these. Absolutely hate and am diametrically opposed to most of the others. Greg Allen and I won't be working together anytime soon, and the neofuturists can get off their self-indulgent high horse any time.
Too bad the neo-futurists have been ignoring rule 1 for a long time
I have to disagree, I for one love the neo-futurists
takes all kinds