My list of QoL changes I'd like to see

Discussion

Hey, so I have roughly 10 hours into CyberPunk right now and while I am thoroughly enjoying my time in Night City I do have some small complaints that I hope can be addressed in time. A few are more basic functions the game lacks but one or two are more of a personal gripe. So here it goes, No particular order. TLDR at the bottom.

  1. Full keybind control and menu. In the keybind settings it does not let you change your interact button from 'F' nor does it show what the shortcut keys are i.e. 'I' for inventory menu or 'P' for character screen. We should be able to fully customize and see each keybind in the settings. TW3 did it so I don't see why they left it out here.

  2. Preview items in threads shop. Considering how little we get to see our character outside of TPP on bikes or mirrors and the inventory, it would be nice when you are buying clothes if it let you preview what you're looking at on V. You only get the small picture of the item until you buy it. Unless I didn't see the prompt. Lol.

  3. Toggle walk keybind. This is more a personal gripe but I believe a valid one. With how immersive this game is supposed to be and how in all trailers they show V walking about and looking around, it would be nice to be able to do this on M&KB without having to plug in a gamepad if we don't want to use one. Sometimes I just wanna walk, not jog.

  4. Small blur effect around HUD icons. This is a very very small gripe that probably only concerns 5% of players. If you look at the bottom right corner where your button prompts are you should notice a small, almost ghosting like effect that shows faded prompts behind the bold prompts. Im sure it's a design choice but I personally have never liked a blurry HUD so if we had a toggle for this effect that would be pretty sweet.

So this is my quality of life changes I think CP2077 could use as of this time. If any of you have some small issues you would like to see ironed out, lets hear them. Im curious of what others are thinking.

TLDR:

  1. Full keybind control
  2. Preview clothing in shops before purchase
  3. Toggle walk keybind
  4. Toggle in settings for 'ghosting' effect on HUD elements

Now get out there, Samurai!

Posted Dec 11, 2020, 12:04 AM UTC · edited

014
Aeliasson•

You can walk by holding down Right-Click when you have no weapon equipped.

2
PureStrBuildOP•

Yeah I knew that, but I would still like to see a key bind to toggle it like they have in The Witcher. Like I said in the post, these may simply boil down to personal gripes but I would prefer to walk without having that zoom effect from RMB

1
WarsongPunk•

FYI there's a hold-button-to-walk ini edit on the CP2077 nexus that lets you walk without the zoom in. Theres also an ini edit for using the same key for a slower throttle in vehicles so acceleration doesn't feel as jerky when on KB+M (you can cruise around)

2
PureStrBuildOP•

Hell yes. I knew the modders wouldnt let me down. Ill have to check this out. Thanks.

1
DjengisKhanye•

The ghosting thing om HUD elements is really quite significant in my case, to the point where I thought it was because my character was drunk or something (I did drink booze in-game), but it just never went away. Wish they'd let you toggle it on and off. Look here:

https://i.imgur.com/rN2mZQ4.jpg

2
PureStrBuildOP•

Yeah i was thinking the same when i took a shot in game. It would be cool to see a toggle come for this but if not i can live with it as its not effecting gameplay but only UI

1
Cinderkin•

This is how my game looks too. It's really distracting. I already wear glasses, the last thing I need in my game is blurry imagery everywhere.

You happen to be playing on a widescreen monitor?

1
DjengisKhanye•

I do yea! The Alienware AW3418DW. Somehow it seems that UW makes it even more pronounced at the borders of the screen.

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Grammar-Bot-Elite•

u/PureStrBuild, I have found an error in your post:

“sure its [it's] a design”

I am of the opinion that you, PureStrBuild, have typed a mistake and ought to have used “sure its [it's] a design” instead. ‘Its’ is possessive; ‘it's’ means ‘it is’ or ‘it has’.

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1
PureStrBuildOP•

Oh fine.

1
3Vyf7nm4•

TW3 did it so I don't see why they left it out here.

It's not the same engine.

1
PureStrBuildOP•

That doesn't mean they should not let us fully customize our keybinds, or at the very least see them all.

1
3Vyf7nm4•

I agree. The keybinds should be fully exposed, and further one should be able to remap X button to B if they wish on controllers.

I was only pointing out that "TW3 had a thing" is not a reason for CP2077 to obviously also have it, because they don't share an engine.

2