If NP cant target massive units, why can feedback target biological units?

It feels like leaving NP in without any real use is just blizzard patronizing zerg.

Posted Sep 10, 2011, 9:54 AM UTC

013
tipu•

you say without any real use, yet i've had stuff like vr, templar, and immortals NP, as well as seen destiny NP tanks and vikings often enough.

2
FlyingSpaghettiOPZerg•

So if they made it so that feedback couldn't hit biological units, you could still feedback thors, medivacs, sentries, motherships, phoenix, ravens, and battlecruisers. So sure, its not useless, but its not worth getting.

-1
tipu•

neural parasite currently works against everything

feedback only works against energy units

why would you take a spell that only works against a few units in the first place and make it work on fewer units?

2
FlyingSpaghettiOPZerg•

Realistically, neural doesnt work on marines, marauders, hellions, zealots, stalkers, or really any unit that costs much less than an infestor. Dont be silly.

I would take a spell that only works against a few units in the first place and make it work on fewer units to make a point. Feedback would be basically worthless if it didnt work against its primary targets. My point is that blizz is mocking zergs, not that feedback is overpowered.

0
DUCKVILLELOLRandom•

I like how you've made the argument that feedback could still be used against thors/medi/sentry/MS/phoenix/ravens/bcs - then you stated that NP is pointless for units worth less than the infestor, so lets analyse this:

  • Thors: viable, this is still used, agreeable.
  • Medivacs: viable, however not always a prime target, given that storm is far more effective against bio-balls.
  • Sentries: worth less than templar, discounted.
  • Motherships: if you see a mothership and templar in a PvP, you are actually asleep and are having a dream. Either that, or you've been 4gated and have headbutted a wall in boredom, and you're hallucinating (pun intended)
  • Phoenix: Realistically, worth less than templar, unless in really high numbers, but again - in a PvP you'd rarely ever see these two units on the same battlefield
  • Ravens: Viable, I'd agree to that
  • BC: Viable, however timing is very important

So... overall (ironically) you've suggested units that Protoss already use feedback for, and essentially that feedback shouldn't be usable against Zerg. Bias much? Speaking of which - maybe you should try playing against ling/bling/inf or roach/ling/inf (or any mass-inf strat I guess) as protoss, and DONT' use any templar for feedback. Good luck with ever winning a game.

1
brettaburgerDeimos Esports•

You don't research feedback, so are you saying HT aren't worth getting? I would have to disagree with you there.

And what the flying fuck does feedback have to do with NP balance?

1
FlyingSpaghettiOPZerg•

Im saying that blizzard is mocking zergs, not that feedback is imbalanced.

-1
brettaburgerDeimos Esports•

And you're saying this by comparing NP to feedback... which I don't understand.

1
Dan479Protoss•

lol, zerg whiner. Guys move along.

1
TheAceOfHeartsTeam Grubby•

Less QQ, more pew-pew.

1
MeNoEnglishRandom•

Your arguments are horrible.

"Realistically, neural doesnt work on marines, marauders, hellions, zealots, stalkers, or really any unit that costs much less than an infestor. Dont be silly." Yes, they realistically DO work on all those units, it just isn't viable and cost effective.

"If NP cant target massive units, why can feedback target biological units?" Another horrible argument. Both spells are used for different purposes to an extent where it's like comparing apples or oranges. It's like saying why can EMPs target biological units?

If you want a valid argument, talk about the metagame and NP's impact in certain matchups rather than comparing it to DIFFERENT units with DIFFERENT purposes.

1