Seeing the circular transit route seems weird. I feel like must American cities trend to use a star pattern, to pull commuters into the city, but in the game the point is to help the player get around, so a circle line makes more sense.
Probably a lesson about IRL urban planning on there too.
Absolutely. Something tells me there would need to be a careful planning on the use of one way systems to avoided clustering on the inner city. Especially considering the high rise business type areas in the downtown area.
Seeing the circular transit route seems weird. I feel like must American cities trend to use a star pattern, to pull commuters into the city, but in the game the point is to help the player get around, so a circle line makes more sense.
Probably a lesson about IRL urban planning on there too.
Absolutely. Something tells me there would need to be a careful planning on the use of one way systems to avoided clustering on the inner city. Especially considering the high rise business type areas in the downtown area.