Hero Discussion of the Day: Nature's Prophet (September 16, 2011)
So today's hero is Nature's Prophet, a hero that for the low low low price of 50 mana and one skill point you can teleport to anywhere that's been explored at level 1. This coupled with ability to turn trees into trents gives Nature's Prophet a natural pushing ability. But with only 1 direct damage ability (With a 60 second cooldown at max level) he's really someone that requires support to do real damage. Your thoughts, your builds, your counters. As always all information comes from (http://dota2wiki.com/wiki/Dota_2_Wiki) which still needs your help. Today’s stub article is on runes (http://dota2wiki.com/wiki/Rune) if anyone is feeling generous and has time to submit a description.
Nature's Prophet
| Strength | Agility | Intelligence |
|---|---|---|
| 19+1.8 | 18+1.9 | 21+2.9 |
| Damage | Armor | Movespeed |
| 45-59 | 3.52 | 300 |
| Attack Range | Base Attack Time | Missile Speed |
| 600 | 1.7 | 1125 |
Sprout
Sprouts a ring of trees around a unit, trapping it in place.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 100 | 11 | 600 | 150 | 3 seconds | Traps the target using trees |
| 2 | 120 | 10 | 600 | 150 | 3.75 seconds | Traps the target using trees |
| 3 | 140 | 9 | 600 | 150 | 4.5 seconds | Traps the target using trees |
| 4 | 160 | 8 | 600 | 150 | 5.25 seconds | Traps the target using trees |
- Can be used on enemies, allies, own units, Nature's Prophet himself, or on the ground.
- Cannot be used on Ancient-type creeps.
- The -disablehelp command will prevent an allied Furion from casting Sprout on you.
- Trees created with Sprout can be destroyed with any item or skill which destroys regular trees, including Force of Nature.
Teleportation
Teleports to any explored point on the map.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 50 | 50 | Global | N/A | N/A | Teleport to target point |
| 2 | 45 | 40 | Global | N/A | N/A | Teleport to target point |
| 3 | 40 | 30 | Global | N/A | N/A | Teleport to target point |
| 4 | 35 | 20 | Global | N/A | N/A | Teleport to target point |
- Takes 3 seconds to cast.
- Since the cooldown and mana cost take effect after this spell is finished casting, Nature's Prophet will not use any mana or waste the cooldown on this spell if he is interrupted while casting (either by enemies or by himself).
- When cast, this spell creates a obvious effect on the target point which is visible to both allies and enemies.
Force of Nature
Converts an area of trees into Treants. Treants have 550 hit points and deal 21-23 damage.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 160 | 37 | 750 | 150 | 60 seconds | Raises 2 Treants |
| 2 | 160 | 37 | 750 | 225 | 60 seconds | Raises 3 Treants |
| 3 | 160 | 37 | 750 | 300 | 60 seconds | Raises 4 Treants |
| 4 | 160 | 37 | 750 | 375 | 60 seconds | Raises 5 Treants |
- Will only summon as many Treants as there are trees in the target AOE.
- Treants have 33% spell resistance.
Wrath of Nature
Summons damaging energy to swath around the map and damage random enemies. Each enemy hit beyond the first adds 7% damage.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 150 | 90 | Global | Global | N/A | Deals 140 (155*) base damage , has a maximum of 16 (18*) targets |
| 2 | 175 | 60 | Global | Global | N/A | Deals 180 (210*) base damage, has a maximum of 16 (18*) targets |
| 3 | 200 | 60 | Global | Global | N/A | Deals 225 (275*) base damage, has a maximum of 16 (18*) targets |
- Damage type: magical
- Although the range of the additional bounces is map-wide, only currently visible enemies can be hit.
- Can be cast through the minimap: the nearest valid target will be selected.
- Can be improved by Aghanim's Scepter (* shows the improved values).
Posted Sep 16, 2011, 12:06 PM UTC · edited