[Spoiler][KHM] Arni Slays the Troll
RG
Enchantment - Saga - Uncommon
I: Target creature you control fights up to one target creature you don't control.
II: Add R. Put two +1/+1 counters on up to one target creature you control.
III: You gain life equal to the greatest power among creatures you control
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Doesn't look amazing at first glance, but it's interesting for Gruul. This is potentially a lot of value for 2 mana.
The play pattern here seems to be Gruul, and seems to be aggressive/rampy. This has a delayed ritual effect, which as its a saga would allow you to consistently access 4 mana on turn 3 (or 5 if you pair it with a goose on turn 1). Even trading with the fight here isn't a total wash like other fight cards that don't grant indestructible or "deal non fight damage".
Conceivably, you could play this as a turn 2 delayed ramp spell that gains you some life as a floor. Later in the game, you can use it more as "removal with lots of upside".
Notably, this would be extremely hard for aggro decks to deal with, allowing you to drop/grow big creatures early and then gain a good amount of life potentially.
Edit: If we wanted to christmasland Gruul ramp.
T1: Goose
T2: Arni
T3: Open the Omenpath, play your 6 CMC card (and get a 2/4 goose lol). Hope it doesn't get removed, gain 5+ life on t4.
Posted Jan 15, 2021, 10:36 PM UTC · edited
Finally, a way to make Bonecrusher Giant fight something without losing life. This is firmly in the category of removal spells that are not removal spells on turn 2. The earliest you'd play it is turn 3 or 4, and by then, the ritual isn't super valuable and you're going to want your P/T on the board now. Doesn't seem very versatile.
I could see this maybe being a sideboardable card in some specific matchups. It feels like it has similar potential value as Elspeth's Nightmare, where it is very strong with certain specific play patterns, but very underwhelming if only one or no chapters hit. Killing a creature, buffing one, getting a refund, and gaining a bunch of life is very powerful if it all works out the way you want.
Yeah, I can see this in the sb for Gruul to bring in versus aggro. Gruul is already so good vs aggro, though, so I don't know if this is even needed.
Nightmare can be maindecked because it hits multiple decks though. This feels its only going to be good against aggro.