Hero Discussion of the Day: Puck (October 6, 2011)
NOTE HAD login problems still checking this one.
Puck
| Strength | Agility | Intelligence |
|---|---|---|
| 15+1.7 | 22+1.7 | 25+2.4 |
| Damage | Armor | Movespeed |
| 42-53 | 2.08 | 295 |
| Attack Range | Base Attack Time | Missile Speed |
| 550 | 1.7 | 900 |
Illusory Orb
Sends a magic orb flying down a straight path damaging everything in its way. At any time during the life of the orb the Faerie Dragon may teleport up to it, taking its place.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 150 | 13 | 3000 | 200 | N/A | Deals 70 Damage |
| 2 | 150 | 13 | 3000 | 200 | N/A | Deals 140 Damage |
| 3 | 150 | 13 | 3000 | 200 | N/A | Deals 210 Damage |
| 4 | 150 | 13 | 3000 | 200 | N/A | Deals 280 Damage |
- Damage type: magical
- The Illusory Orb grants flying vision to the area around it while it travels.
- Even though it is castable at 3000 range, it will only travel at most 1800.
Waning Rift
Releases Puck's mystical faerie dust around him dealing damage and silencing enemies.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 100 | 16 | N/A | 400 | 0.75 seconds | Deals 60 damage and Silences |
| 2 | 110 | 16 | N/A | 400 | 1.50 seconds | Deals 120 damage and Silences |
| 3 | 120 | 16 | N/A | 400 | 2.25 seconds | Deals 180 damage and Silences |
| 4 | 130 | 16 | N/A | 400 | 3.00 seconds | Deals 240 damage and Silences |
- Damage type: magical
Phase Shift
Shifts the Faerie Dragon out of existence for a brief period, temporarily avoiding any further damage.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 50 | 6 | N/A | N/A | 0.75 seconds | Grant temporary invulnerability |
| 2 | 40 | 6 | N/A | N/A | 1.50 seconds | Grant temporary invulnerability |
| 3 | 30 | 6 | N/A | N/A | 2.25 seconds | Grant temporary invulnerability |
| 4 | 20 | 6 | N/A | N/A | 3.00 seconds | Grant temporary invulnerability |
- Puck can avoid most damage from spells or attacks when this ability is on autocast, but if he is disabled this ability won't work.
- Phase Shift will not trigger from damages that come after a disable or stun.
- Puck retains his collision size while phaseshifted.
Dream Coil
Puck's powerful imagination engulfs an area, creating coils of volatile magic that damages and stuns enemy unit as it latches on to them. Stretching the coils beyond 600 range causes it to snap and deal additional damage and stun time.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 100 (150*) | 85 | 750 | 375 | 0.5 seconds (Initial) / 1.5 seconds (Coil Break) | 100 initial damage, 100 (200*) Coil Break damage, and stun |
| 2 | 150 (200*) | 85 | 750 | 375 | 0.5 seconds (Initial) / 2.25 seconds (Coil Break) | 150 initial damage, 150 (250*) Coil Break damage, and stun |
| 3 | 200 (250*) | 85 | 750 | 375 | 0.5 seconds (Initial) / 3 seconds (Coil Break) | 200 initial damage, 200 (300*) Coil Break damage, and stun |
- Damage type: magical
- The initial stun and damage can be blocked by Linken's Sphere, but the target will still be affected by the coils themselves.
- Each coil lasts a maximum time of 5 (7*) seconds before it disappears.
- Can be upgraded with Aghanim's Scepter (* shows upgraded values).
Posted Oct 6, 2011, 3:05 PM UTC · edited
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