Start of dungeon buffs / SOA Last Boss bugs fixed
Didn't see any post about this yet... Just spent a few hours doing keys and it appears blizz just hotfixed a lot of tricks being used in high keys...
NW golem buff at start SD lantern buff at start SOA last boss bug with spears
Any others? We were trying to push SD 20/21 and it just felt so rough without the massive buff at the start. First hallway strategy needs to be completely reworked if you approach it without a 10 stack
With average gear levels being as high as they are already, could result in there not being any higher keys timed than what we saw this week even with 2-3 months left in patch. Curious to see how routes evolve from here
Posted Mar 9, 2021, 3:25 PM UTC
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