General information about console 1.4 and crossplay (from August 2020 - February 2021)
Hello fellow Terrarians :)
As we all know Journey's End was released on PC on May 16, 2020 (on it's ninth anniversary), and hit mobile platforms on 20th of October 2020.
Since then, all console players are excitedly waiting on the console release.
Because this topic comes up basically daily, i decided to make a general information post and maybe a mod will be kind enough to pin it to the sub, so that every person can easily find it (or others can link to it, if people ask for Journey's End or 1.4 on console).
From the April State of the game:
Our current plan is to have Terraria: Journey's End out for Xbox and PlayStation in Q3 2021
Switch will follow shortly afterwards
For May it didn't give us much new information, but they are still on track with a Q3 release and Switch following (hopefully) close behind Xbox and Playstation.
TL;DR:
Journey's End for console is still in active development at this point (mid-march 2021).
All content is brought over to consoles and the team at DR are working hard to tweak the User Interface and Controls right now.
They also plan to bring keyboard/mouse support to consoles with the Journey's End update (personally i hope this will include Switch too) and they are also thinking about crossplay, once all platforms have version parity.
All the devs are working hard to bring us a FREE content update, like they have done before (with versions 1.1, 1.2 and 1.3) and they never asked us to pay extra for all those content updates.
I started my Terraria Journey back in May 2011, when it originally launched on Steam and i have played several versions of the game since then (i own it on Steam, 3DS, Wii U, Mobile and Switch) so i'm itching to finally play Journey's End on my Switch too.
So please be patient and kind (to one another and the devs) fellow Terrarians.
The following section will give a few topics and information from the various "State of the Game" posts (August 2020 - February 2021).
In August 2020 Re-Logic announced that the development of 1.4 console will be moved to DR studios, in order to be more efficient and give Pipeworks the room to work on other stuff and even their own IP.
https://forums.terraria.org/index.php?threads/terraria-state-of-the-game-august-2020.97360/
This post also includes messages from Pipeworks and DR studios (please read them).
In September 2020 they announced that DR was focused on getting mobile 1.4 to the finish line, but they also told us that 1.4 console is alive and running on consoles (in a pre-alpha state).
https://forums.terraria.org/index.php?threads/terraria-state-of-the-game-september-2020.98127/
In October 2020 they gave us the following:
"We do not yet have a precise timeline to give you, but the team has been doing some scoping and planning work so that we know all of the areas we need to touch in order to get from where we are today to where we need to be in order to get a worthy version of 1.4 out to you.
Part of that will be working out things like what legacy systems to pull over, making sure saves cross over properly, etc. on top of the usual implementation on various consoles. It is not as exciting perhaps as the new content itself, but taking the time needed to do these things right will pay off in the best console Terraria experience that we can deliver. "
https://forums.terraria.org/index.php?threads/terraria-state-of-the-game-october-2020.99537/
November 2020 they let us know that they are aware that some of us want things rather sooner than later:
ASSUMING ALL GOES TO OUR CURRENT PLAN AND PACE OF PROGRESS, WE EXPECT TO REACH ALPHA FOR CONSOLE BY THE END OF 2020!
Of course, we know that some expect things a lot sooner than others - but we have to be clear that there is a lot more work that needs to go in here than meets the eye or seems obvious to the casual observer. We want to take the time needed to get things feeling just right and to create an optimal console experience, looking at performance, controls, UI, etc.
We hope to have something to show off next month as a Holiday gift to everyone to close out 2020... so stay tuned and wish us well on our path to Journey's End on Consoles!
https://forums.terraria.org/index.php?threads/terraria-state-of-the-game-november-2020.100418/
December 2020, Journey's End for console reached alpha stage in development:
Another month of focused Console development down, and with it, loads of great progress towards the eventual release of Journey's End for Consoles! As we mentioned in November, the team's goal was to reach the Alpha stage of development for Consoles by the close of 2020.
We are quite pleased to report that this is mission accomplished, and Terraria: Journey's End for Consoles has reached the Alpha stage of development. From here, we will take this feature-complete build and dive headlong into polish, optimizations, iterations/tweaking, and the ever-popular testing & bugfixing as we push towards a Beta build and an eventual launch as soon as possible in 2021.
https://forums.terraria.org/index.php?threads/terraria-state-of-the-game-december-2020.101318/
January 2021 had a lot of information about 1.4 console and future plans.
This is a lengthy one, so please follow the link below and read it yourself in full, but some of the topics are:
LOOKING AHEAD TO A POST-PARITY WORLD - THE FUTURE OF EXCLUSIVES AND WHY
Two of the most frequent questions that we receive (both DR and Re-Logic) are:
What about <exclusive boss/item>, when will it be added/will it be removed?
and
***Crossplay?***
They even told us that they are also trying to include keyboard and mouse support for consoles:
At long last, the often-requested addition of Keyboard and Mouse controls to Console Terraria is alive and kicking! We are expecting to roll this out with the upcoming Journey's End/1.4 update, so hopefully this gives everyone just one more thing to look forward to when that happy day arrives! (no we do not have a date yet, sorry)
https://forums.terraria.org/index.php?threads/terraria-state-of-the-game-january-2021.102352/
February 2021 brought us the happy news that all content of Journey's End has been successfully brought to console and that DR is working on the User Interface and controls, to give us the best experience.
Greetings once again, everyone! The DR Studios team has been hard at work in the lab with a big time focus on User Interface and Controls of late. Outside of obviously bringing all of the content from Journey's End over (already done!), providing a UI and Control experience that is equal parts optimal for Consoles AND customizable to the extent that we are able/allowed is one of the most critical and challenging parts of the process of getting 1.4 in your hands. This requires a lot of iteration to capture the various ways people might want to play - allowing for evolution of the experience while keeping an eye on maintaining familiarity for those that prefer things to stay closer to the status quo. This is a large part of the reason around why we still cannot give you an exact "date" for release yet - for this part of the project (as well as a couple others), we need to let it take the time it does to get it feeling just right.
https://forums.terraria.org/index.php?threads/terraria-state-of-the-game-february-2021.103428/
March 2021 still doesn't give us any release date, but focuses a lot on UI and the fact that it will be a customizable UI.
Ok, so first thing's first - we are not going to be able to be as cool as the PC side and drop a nice release date on you. Why not? Still banging away at that pesky UI. That said, we have something that we think is really exciting to share with you this month. During design chats with Re-Logic a few weeks ago, we all came to the realization (from reading your valuable feedback thus far) that no one default UI would satisfy everyone. So, what is the solution to that? We debated multiple UI's, but then decided on something a bit better: why not provide a default UI... but then give players the power to change things up (to a degree) in order to create their own "best way to play"? This is a mantra that we have had on Mobile (a lot of which will carry over to console in the settings that you will see!) - so we figure why not just keep that going, because you can never go wrong with giving players options and choices, right?
https://forums.terraria.org/index.php?threads/terraria-state-of-the-game-march-2021.104195/
April 2021:
Wow, is it nearly May already?! 2021 has flown by for sure. Over the last few weeks, the team has been hard at work focused on performance optimizations as well as fine tuning a lot of systems. Beyond that still remains a lot of "platform specific" tidbits to put in (functionality tied to a each individual console type), and we want to spend some more time making sure that the split screen experience feels just right. These really are a lot of little things that add up - but the team is hard at work checking these off one at a time (literally, we have a checklist going). What does all that mean in the end?
Our current plan is to have Terraria: Journey's End out for Xbox and PlayStation in Q3 2021
Switch will follow shortly afterwards
https://forums.terraria.org/index.php?threads/terraria-state-of-the-game-april-2021.105054/
May 2021:
May is here, bringing with it hotter temps and a steady flow of progress on Journey's End for Consoles. The team has cleared two more milestone gates since last we checked in with you here, and we remain on pace for our previously-revealed Q3 2021 launch window. We cannot narrow that down yet at this point as there are still a good number of nebulous pieces on the list where we cannot make a confident prediction either way time-wise. We will seek to tighten up the launch timing as soon as we feel good about doing so - but for now, just know that everything is very much in the green in terms of our plans.
Repeating what we shared above, we expect to have Journey's End for Switch out later this year, just a bit behind Xbox and PlayStation.
https://forums.terraria.org/index.php?threads/terraria-state-of-the-game-may-2021.105533/#console
ps: this post may contain spelling errors or other small mistakes. Sorry for that if you find one or more.
edit: found a typing error and fixed it.
edit 2: Updated for the May state of the game
Posted Mar 19, 2021, 4:17 PM UTC · edited
Even though I am a PC player, I just wanted to say thank you for typing this up. I don't think this post is getting the attention it deserves.
Thanks for the support.