r/DotA2•
grimlock123

Hero Discussion of the Day: Warlock (November 11, 2011)

Warlock

StrengthAgilityIntelligence
18 + 2.510 + 124 + 2.7
DamageArmorMovespeed
46 - 562.4295
Attack RangeBase Attack TimeMissile Speed
6001.71200

Fatal Bonds

Bonds several enemy units together, causing 20% of the damage dealt to any of them to be partially felt by the others.

LevelMana CostCooldownCasting RangeAreaDurationEffects
11202580057525 secondsBonds 3 units together
21202580057525 secondsBonds 4 units together
31202580057525 secondsBonds 5 units together
41202580057525 secondsBonds 6 units together
  • Damage type: HP removal
  • Damage will not disable abilities or items like Kelen's Dagger which requires player based damage.

Shadow Word

A single word causes powerful magics to envelop the target. Creates a healing mechanism on a friendly target or damages an unfriendly one. Does not dispel on attack.

LevelMana CostCooldownCasting RangeAreaDurationEffects
19020500N/A8 seconds10 hit points per second
211020500N/A8 seconds20 hit points per second
313020500N/A8 seconds30 hit points per second
415020500N/A8 seconds40 hit points per second
  • Damage type: magical
  • A hero affected by Shadow Word may be denied once it falls below 25% of its maximum health.

Upheaval

Stirs up inert magic in a target area, channeling the force into a powerful slowing current that grows more powerful with every passing second it's channeled. Can channel up to 10 seconds and up to 84% slow.

LevelMana CostCooldownCasting RangeAreaDurationEffects
1100507006503 SecondsSlows by 7% per second
2110507006503 SecondsSlows by 14% per second
3120507006503 SecondsSlows by 21% per second
4130507006503 SecondsSlows by 28% per second
  • Slow amount is calculating with duration of channel, not with how long enemy was in area of effect.

Rain of Chaos

Calls an Infernal down from the sky, dealing 100 damage and stunning nearby enemies for 1 second. The Infernal lasts 60 seconds, takes reduced damage from spells, has Permanent Immolation and a chance to Pulverize an area on attack.

LevelMana CostCooldownCasting RangeAreaDurationEffects
1200165120060060 secondsSummons 1 (2*) Infernal(s) with average attack
2250165120060060 secondsSummons 1 (2*) Infernal(s) with powerful attack
3300165120060060 secondsSummons 1 (2*) Infernal(s) with deadly attack
  • Damage type: magical
  • Magic immune units will be stunned.
  • Destroys trees in its AoE.
  • Can be improved by Aghanim's Scepter (* shows the improved values).
  • With Aghanim's scepter: Impact delay 0.3 seconds, hp and damage are multiplied by 75%, and bounty by 50%¨for each golem.

Posted Nov 11, 2011, 1:49 PM UTC

2129
Loading comments…