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grimlock123

Hero Discussion of the Day: Storm Spirit (November 14, 2011)

Storm Spirit

StrengthAgilityIntelligence
19 + 1.522 + 1.823 + 2.6
DamageArmorMovespeed
45 - 555.08295
Attack RangeBase Attack TimeMissile Speed
4801.71100

Static Remnant

Storm Spirit creates a remnant of himself containing his essence. The Static Remnant will release its stored energy whenever an enemy unit comes near it. Lasts 12 seconds.

LevelMana CostCooldownCasting RangeAreaDurationEffects
1704N/A23512 seconds140 Damage
2804N/A23512 seconds180 Damage
3904N/A23512 seconds220 damage
41004N/A23512 seconds260 Damage
  • Damage type: magical
  • Static Remnants take 1 second to materialize after this spell is cast.
  • Remnants have flying vision and can see over cliffs and trees.
  • The explosion actually hits units in a 260 AOE, but will only be triggered by units within 235 AOE.

Electric Vortex

Storm focuses his energy to rip open vortex drawing an enemy to it. This process slows the Storm Spirit down for a brief period.

LevelMana CostCooldownCasting RangeAreaDurationEffects
1100203002251 secondPulls 100 units over 1 second.
2110203002251.5 secondsPulls 150 units over 1.5 second.
3120203002252.0 secondsPulls 200 units over 2 second.
4130203002252.5 secondsPulls 250 units over 2.5 second.
  • This ability slows the Storm Spirit by 50% for 3 seconds.
  • This skill is blocked by Linken's Sphere and can't target magic immune units.

Overload

Storm Spirit becomes overloaded with electrical energy whenever he casts a spell. The charge is released on his next attack as an electrical burst, dealing damage and slowing nearby units.

LevelMana CostCooldownCasting RangeAreaDurationEffects
1N/AN/AN/A2750.6 seconds30 Damage
2N/AN/AN/A2750.6 seconds45 Damage
3N/AN/AN/A2750.6 seconds60 Damage
4N/AN/AN/A2750.6 seconds75 Damage
  • Damage type: magical
  • Overload slows all affected units' movement speed by 80% and attack speed by 50% for 0.6 seconds.
  • Using items does not trigger Overload.

Ball Lightning

Storm Spirit becomes enveloped with energy, losing his physical form, and travels until he depletes his mana or reaches his target. While in this form, he deals damage to nearby units based on how far his electrical form has traversed. Damage, speed and area of effect improves per level.

LevelMana CostCooldownCasting RangeAreaDurationEffects
1Depending on distance traveled0Global125N/AMoves Storm Spirit to the targeted location doing 8 damage per 100 units traveled at 1250 movespeed.
2Depending on distance traveled0Global200N/AMoves Storm Spirit to the targeted location doing 12 damage per 100 units traveled at 1875 movespeed.
3Depending on distance traveled0Global275N/AMoves Storm Spirit to the targeted location doing 16 damage per 100 units traveled at 2500 movespeed.
  • Damage type: magical
  • If the Storm Spirit runs out of mana while traveling he will stop immediately.
  • Initial mana cost: 15 + 7% of total mana pool.
  • Mana cost per 100 units traveled: 10 + 1% of total mana pool.
  • Instant cast abilities can be used while traveling.
  • While using this ability, the Storm Spirit is invulnerable.
  • This ability destroys trees.

Posted Nov 14, 2011, 1:43 PM UTC

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