Windows Mixed Reality driver version 10.0.19041.2041

:Emoji-alert: Release

Another update which is cool, looks like it fixes the hidden area mesh issues raised by some people in here prior as well as some other things for the G2.

Keen to try it out tonight.

Thread on HPReverb Subreddit - Windows Mixed Reality driver version 10.0.19041.2041 : HPReverb (reddit.com)

Microsoft Update Docs

Software overview and release history - Enthusiast Guide | Microsoft Docs

Summary Of Update Windows Mixed Reality driver version 10.0.19041.2041

Compatible with Windows 10, version 1903, and newer.

  • Update the winding order of the hidden area mesh for the HP Reverb G2 to be consistent with other headsets.
  • Visuals quality improvements for the HP Reverb G2 headsets.
  • Windows Mixed Reality headset platform and reliability improvements.

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Direct driver download link: Download Windows Mixed Reality driver version 10.0.19041.2041 (Windows 10 Version 1903 or newer) from Official Microsoft Download Center

I wanted to post this here as it looked like this had gone unnoticed on the WindowsMR sub. Apologies if this was already posted.

​

edit: I probably should have thanked the MSFT WMR team for the update, they did post it on HPReverb sub as well. Please keep supporting the platform we <3 you :D

Posted Mar 26, 2021, 7:40 AM UTC · edited

7330
virtuallymixed•

What is that "hidden area mesh" thing? Is that the effect where nearby objects look fine, but in the distance things look distorted?

9
mechanicalgod•

The screens in VR headsets are rectangular in shape, but the lenses you see through are oval.

This means that there are areas on the VR screen that you never actually see.

It would be a waste for a game to draw pixels in areas you cannot see.

This is what the Hidden Area Mesh is for, it maps out the area that cannot be seen so games know not to draw there, and so increases performance.

16
crossplaneOPReverb G2 / MixedVR :upvote:•

It’s the area in between what you see and around it. Have a read of dereks post below for more info on what it was fixing!

3
MSDerekMa:flair-microsoft:•

The Windows Mixed Reality for SteamVR should have already been correcting the hidden area mesh winding order that it was getting from the driver. This driver update was to make sure other applications that were talking directly to WMR didn't need to fixup the mesh as well.

4
crossplaneOPReverb G2 / MixedVR :upvote:•

Oh, awesome. Thanks!

I will edit my post so that I’m not creating any confusion :)

Appreciate the reply and clarification :)

Thank you as well for contributing on reddit and being part of the conversation. It’s super appreciated!!

1
TheKingHippo•

The glowing screen edge isn't unique to the G2. Turn off bloom in Phasmophobia settings.

3
[deleted]•

[deleted]

2
rpfitzpatrick•

Windows update shows me as up to date and it hasn't installed this driver. I'm still on 2034 from October.

7
Doomfarter•

You can install the driver manually. Download the driver from the link in the original post and extract the folder to anywhere convenient. You'll find 3 different files with the .inf file extension within*. Right click on them (you may have to hold shift while doing so) and click install all three driver packages individually. You'll be notified when the operation is complete.

Go to the device manager and confirm that the different elements of your VR setup have updated. Just try to update the driver software and have Windows check.

Let me know if you get stuck!

*If you cannot see file extensions, click View>Options>Change Folder and Search Options in any Explorer window, then on the View tab, untick "Hide extensions for known file types".

3
MSDerekMa:flair-microsoft:•

When we finally release the driver to the public rings, it is slowly rolled out to computers to help ensure that things are going ok. You should get it eventually.

If you decide to manually install, you only need to install the HololensSensors.inf, the other two (HmdMonitors.inf and HololensSensorsWinUsb.inf) are automatically installed in by the first.

3
Doomfarter•

I figured the others might be automatically installed. Thanks for the confirmation.

1
rpfitzpatrick•

It reduces chromatic aberration on my reverb G2, this is great!

But as far as visual quality improvements go, I disagree. It makes the image more shimmery overall.

1
_cerebralvortex_•

Is the change also present that eliminates the image buffer copy in combination with SteamVR by matching the resolution?

6
crossplaneOPReverb G2 / MixedVR :upvote:•

I believe it’s Tym who works on the msft Windows Mixed Reality for SteamVR bridge which is working on that, any update for that would likely be on the WMR bridge side if I recall correctly? Someone feel free to let me know if I’m wrong here.

It was reported that was being worked on as part of that before. Super excited to see what benefits that has for us.

2
MSDerekMa:flair-microsoft:•

This driver has very little to do with the display path. Most of the buffer copy, buffer resolution, etc happens in SteamVR or in the OS binaries (which would require a monthly update to get).

1
yiyo99•

Damn I wish these improvements would apply to my O+, the hidden area mesh fix sounds great.

3
MSDerekMa:flair-microsoft:•

The O+ should already have the correct hidden area mesh.

3
yiyo99•

Thanks, I haven't play in a few months so maybe I missed that update.

1
recoilfx•

I think I've installed it. Didn't show up my window supdate, and i manually updated it. The driver version on my G2 device now says 10.0.19041.2041, but the driver date is from 2006?

Didn't notice really anything though. CA and image quality looked similar to me and I didn't notice any performance degradation or improvements.

2
GlennCast•

Microsoft drivers are always dated 2006, so that manufacturer's drivers will take precedence if they exist.

6
recoilfx•

Didn't know that. Thanks!

2
Skinkken•

Can you look into this issue and see if it's because of game engine or WMR?

1
sweetX3cappachino•

Dose the dell visor do this?

1
zakrak4•

Are any of these updates going to make Beat Saber playable on the G2 yet? So frustrating to have controllers get stuck rotating on the ground instead of snapping back into view like they did on the 2 camera-less G1.

1
sevenpoundowl•

Check to see if there is anything reflective nearby. I had those issues before with the lights on the controllers reflecting off my shiny hardwood floor and my TV when it is off. A cheap rug and tossing a blanket over the TV made it completely go away.

2
zakrak4•

Appreciate the input! Unfortunately I've tried about everything. It seems to just be a G2 issue especially given I had perfect Beat Saber tracking on my old G1 in the exact same environment. Hopefully it gets hammered out soon.

1
BasedFrogcel•

What are the visual improvements?

1
Sawtooth-76•

I currently think about to buy a fov mod. Could the "hidden mesh something" be an disadvantage for using a fov mod that gives 10 to 20 degrees mor fov? Is there a black field then at the edges of the Display?

1
metahipster1984•

Nope! I updated today and have a jewcookie type mod and it's fine

1
Sawtooth-76•

Thx, I ordered too 👍

1
OnurSahh•

I think this update has messed with my VR headset. Can anyone tell me how I can download an older driver?

1