Ive found out how to load fallout4vr.esm in creation kit.

Discussion

Hello!

Using the creation kit fixes , you can see a log when using creation kit. It complains about missing strings when loading fallout4vr esm then closes.

If you extract the strings folder from the fallout4vr shaders bsa into the data folder , fallout 4 vr esm will load.

Download creation kit fixes.

Extract the strings folder from fallout 4 vr shaders ​bsa.

You can now load fallout4vr.esm without it crashing.

Didn't see this posted anywhere, maybe helpful for someone ?

Posted Apr 6, 2021, 6:41 PM UTC

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rollingrock16Index :Index:•

That's cool! I think i've seen something like this before but will be very good to have it documented like this here. Thanks!

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hellstorm102OP•

Also haaay I recognize your name from github , you are a real wizard

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rollingrock16Index :Index:•

hah thanks. I stand on the shoulders of giants. I'm just glad I can bring some stuff over to VR

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Broflake-MelterIndex :Index:•

What projects?

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hellstorm102OP•

He has the fallout 4 vr body repository.

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rollingrock16Index :Index:•

https://github.com/rollingrock/

that's my github if you're interested.

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hellstorm102OP•

I couldn't find any entries in Google about actually getting it to load so I figured I should share it.

I was able to see the vive wand actions and vr related help text

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Cyl0n_Surf3rIndex :Index:•

Nice one dude, great to see you're still about :) I'll be checking that out for sure!

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hellstorm102OP•

Yeah I figured this would be helpful to proper fallout wizards like you !

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Broflake-MelterIndex :Index:•

Would this have an affect on what you can do with Kabuto and Idle Hands?

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hellstorm102OP•

This is almost identical to the fix I posted for modding the power armor hud in VR . Fallout 4 vr ini has new entries that specifically load the fallout4vr strings. (I sent this as a bug report to vortex months ago).

You can see the set of new actions that creation kit says does not exist in the current exe ( fallout 4 flat version is what its referring to) in the creation kit console when loading the fallout 4 vr esm properly as posted above.

You can see a action where it forces the VR player to first person when using a furniture ( base game forced you to use third person )

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