Potion addiction
I just thought of this while responding to another thread somewhere about something.
Think getting addicted in FO:NV was bad, how about being addicted to potions that have diminishing returns so you need to double the dose every third in game day or something.
No fast travel because you have to dose, or fast travel is interrupted at the point you would need a dose and if you can't dose no running, 90% stamina/carryweight hit something like that.
While you're addicted you could take a small hp/mp % hit or lose points to your personality.
People would attempt to take advantage of you, maybe while addicted you would lose weapon perks or take a -5, then -7, and so forth percentage to all damage and an equal positive multiplier to damage you take.
A cure would have to be made too. I'm thinking of the cold turkey method and maybe a quest line to rid yourself of the addiction.
Anyone interested in something like this and if so, once the creation kit comes out would you want to help with it. I would imagine it's going to be pretty big and take a little while to create.
Posted Dec 1, 2011, 11:31 PM UTC