[Possible Spoiler] DAE think the Guild Questlines are shorter/lamer than past games?
I never played Morrowind (I know, I'm a terrible person), but I thought that the quest lines for the Thieves Guild and Dark Brotherhood in Oblivion were great. They pulled me in and made me feel like a part of the game.
Skyrim doesn't have that effect in the guild quest lines. No real plot twists, no exciting moments. Just do a bunch of stuff and then you are the boss. Pretty lame.
TL;DR In my opinion, Bethesda dropped the ball on the guild questlines.
Posted Dec 2, 2011, 2:54 AM UTC
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