Hero Discussion of the Day: Chaos Knight (December 13, 2011)
Chaos Knight
| Strength | Agility | Intelligence |
|---|---|---|
| 20 + 2.9 | 14 + 2.1 | 16 + 1.2 |
| Damage | Armor | Movespeed |
| 49 - 79 | 3.96 | 325 |
| Attack Range | Base Attack Time | Missile Speed |
| 128 (melee) | 1.7 | N/A |
Chaos Bolt
A mysterious energy bolt is thrown at an enemy. It stuns for a random amount of time. Deals random damage.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 140 | 10 | 500 | N/A | 1-2 seconds | Deals 1-200 damage and stuns |
| 2 | 140 | 10 | 500 | N/A | 1-3 seconds | Deals 50-225 damage and stuns |
| 3 | 140 | 10 | 500 | N/A | 1-4 seconds | Deals 75-250 damage and stuns |
| 4 | 140 | 10 | 500 | N/A | 2-4 seconds | Deals 100-275 damage and stuns |
- Damage type: magic
- Stun duration and damage appears above targeted unit's head (visible to allies and enemies).
Reality Rift
Teleports you, any images you have and the target unit to a random point along the line between the two of you. Gives you bonus attack damage for one attack.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 70 | 24 | 550 | None | None | Teleportation and 25 bonus attack damage |
| 2 | 70 | 18 | 600 | None | None | Teleportation and 50 bonus attack damage |
| 3 | 70 | 12 | 650 | None | None | Teleportation and 75 bonus attack damage |
| 4 | 70 | 06 | 700 | None | None | Teleportation and 100 bonus attack damage |
- Teleports Chaos Knight to a random point on the line between the units (between 30% and 80% of the distance).
- Teleports the target unit to the same location as Chaos Knight, offset by 25 units towards Chaos Knight's original position.
- Any illusions of Chaos Knight owned by the same player as Chaos Knight within 1400 AoE are also teleported to Chaos Knight's new position.
- Chaos Knight and the target unit are made to face each other, and Chaos Knight and all teleported illusions are issued an attack order against the target unit.
- Bonus damage lasts for 1.2 seconds.
Critical Strike
Nessaj's mojo gives him a chance to deal bonus damage.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | N/A | N/A | N/A | N/A | N/A | 10% chance to deal 1.5 times normal damage |
| 2 | N/A | N/A | N/A | N/A | N/A | 10% chance to deal 2 times normal damage |
| 3 | N/A | N/A | N/A | N/A | N/A | 10% chance to deal 2.5 times normal damage |
| 4 | N/A | N/A | N/A | N/A | N/A | 10% chance to deal 3 times normal damage |
Phantasm
Summons several copies of the Chaos Knight from alternate dimensions. The illusions deal full damage, but take extra damage.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 125 | 140 | N/A | N/A | 24 seconds | Summons 1 Image, takes 200% normal damage |
| 2 | 200 | 140 | N/A | N/A | 24 seconds | Summons 2 Images, takes 200% normal damage |
| 3 | 275 | 140 | N/A | N/A | 24 seconds | Summons 3 Images, takes 200% normal damage |
- This ability removes most buffs from Nessaj.
Posted Dec 13, 2011, 2:52 PM UTC
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